“The vast majority of DX12 titles in 2015/2016 are partnering with AMD”

Oxide Developer says â??NVIDIA was Putting Pressure on them to

“The vast majority of DX12 titles in 2015/2016 are partnering with AMD”

 

Right now DirectX 12 is one of the most hotly disputed topics among PC gamers and enthusiasts, offering a greatly updated feature set compared to it’s predecessor and containing the potential to greatly change the the direction in which GPU development moves. 

Right now AMD and Nvidia are not exactly fighting on equal footing, with Nvidia claiming a massive 82% of the discrete GPU market share with AMD claiming a rather disappointing 18% of the market. 

Right now a very hotly disputed issue is how well AMD and Nvidia are prepared for DirectX 12, with Asynchronous compute capability taking the spotlight. Right now AMD is said to have a greater ability to use Asynchronous compute, which will potentially allow them to gain some extra performance and regain some marketshare.

 

Oxide Developer says â??NVIDIA was Putting Pressure on them to

 

Right now a lot of people are saying that AMD are more prepared for DirectX 12 than Nvidia are with AMD’s Global head technical marketing director, Robert Hallock, claiming that the “vast majority of DX12 titles are pairing up with AMD” due to their experience with low level API’s and their ability to aid with both console and PC development.  

 

“You will find that the vast majority of DX12 titles in 2015/2016 are partnering with AMD. Mantle taught the development world how to work with a low-level API, the consoles use AMD and low-level APIs, and now those seeds are bearing fruit.”

 

 

Deus Ex: Mankind Divided Confirmed to support DirectX 12 and TressFX 3.0

 

Right now there are relatively no DirectX 12 games which are known to be partnering with Nvidia, with the exception of Ark: Survival Evolved, an Nvidia GameWorks title which is currently available on Steam Early Access. 

Right now it is unknown who will win the new DX12 GPU war, but right now it looks like AMD are set to gain the most performance from the new API. How the first fully released games will perform on DirectX 12 remains a mystery, but you can be certain that we at OC3D will be looking into DirectX 12’s performance as soon as games are released using this graphics API.

 

You can join the discussion on the majority of DX12 titles in 2015/2016 partnering with AMD on the OC3D forums. 

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