Core i7 Nehalem Benchmarks Preview
Staying true to its form, Crysis gives each of the systems a hard time, with not even the Core i7 managing to muster up an average of anywhere near 60FPS at 1280×1024. Admittedly, this is more than likely down to the HD 4870×2 not quite having the pixel-pushing power to conquer Crysis, but regardless the i7 still leads the pack at both resolutions, offering a ~10-15FPS increase over the Q6600 and a few FPSÂ over the QX9650.
While the difference in performance in Crysis is but a mere few FPS, GRID puts every ounce of the Core i7’s power to work. Managing a ~35FPSÂ increase over the QX9650 at both 1280×1024 and 1920×1200 resolutions, this clearly shows that even on the QX9650, the performance of GRIDÂ is being held back by a lack of CPU power. Further testing of SLIÂ and Crossfire over the next week will certainly reveal if the i7 is able to widen this gap even more.
Judging by the results above, it would certainly appear that GRID isn’t the only CPU-bound game, with the i7 system taking the lead by almost 20FPS in Quake Wars at 1280×1024. Once again the Q6600 setup shows its total lack of umph compared to the other two systems, acting as a very large bottleneck and slowing the GPU down to around 90FPS at both resolutions.