Unreal Tournament 3 is the highly anticipated game from Epic Games and Midway. The game uses the latest Unreal engine, which combines fast gameplay along with high quality textures and lighting effects. All benchmarks were performed using UTbench with a fly-by of the DM-BioHazard map. As usual, all benchmarks were performed 5 times, with the highest and lowest results being removed and an average calculated from the remaining three.
Race Driver: Grid is a visually taxing game that presents a challenge to any graphics system. Results were recorded using FRAPS to log the average FPS over a 2 minute race. To ensure consistency, the same track, car and general path of travel was used in each of the 5 benchmark runs for each graphics card, with an average FPS being calculated from the median three results.
Call of Duty 4 is a stunning DirectX 9.0c based game that really looks awesome and has a very full feature set. With lots of advanced lighting, smoke and water effects, the game has excellent explosions along with fast game play. Using the in-built Call Of Duty features, a 10-minute long game play demo was recorded and replayed on each of the GPU's using the /timedemo command a total of 5 times. The highest and lowest FPS results were then removed, with an average being calculated from the remaining 3 results.
Again we see terrific performance when the 4770's are matched up for some Crossfire fun. Scaling was more than 100% in Call of Duty IV which is incredible. Single GPU performance is nigh on identical with the Sapphire version of the 4770 which is also based on the reference design. Even at the highest resolutions with plenty of AA added, the games were still playable which is a great achievement.