Gigabyte GTX650Ti Boost SLI Review

Conclusion

Gigabyte GTX650Ti Boost SLI Review

Conclusion

There is a lot to like about the Gigabyte GTX650Ti Boost, especially in SLI. Let's look at the individual card first.

Obviously the main thing you notice is the Windforce cooler. We've given this a reasonable amount of stick in the past for being a good performing cooler than has the looks of a home-built offering. Sure enough on the GTX650Ti things haven't changed. The Windforce keeps the card 12°C cooler than the reference design, and remains a good performer when the two cards are close together in SLI. There is no getting away from those looks though. Without a shroud or any attempt whatsoever to tailor the cooler to the card, it still looks like something designed at home by someone with a couple of spare fans. Form over function to the nth degree.

Performance is better than the reference card in every test, with the Gigabyte offering gaining a handful of frames-per-second over the nVidia model in all of our games. A cooler card leaves more headroom for the drivers to boost the card a little further, and this is what gives us the better results.

SLI is where the cards really shine though. Two midrange cards paired up have often been the weapon of choice for those who desire the performance of the top-end model for a more affordable price, and the GTX650Ti Boost keeps this up with performance generally around the level of a GTX680. Naturally since the initial launch of the GTX680 the price has dropped significantly so a couple of GTX650Ti Boost's will only save you around £50 in comparison. This means that we'd probably say it was a worthwhile investment if you already own a single card to add another, rather than worthy of buying if you're upgrading in general.

The other key to remember is that eventually architectural limitations are unable to be overcome by pure clock speed. We saw from the very latest games that are the most demanding, Crysis 3 for example, that despite some excellent results the GTX650Ti is still by no means a full-fat card.

It all sounds rather negative, but when you're talking about a setup costing close to £300 then you have different expectations. If you are in need of a new GPU then we'd recommend spending your money on either a GTX670 or a HD7950. However, if you've already purchased one of the GTX650Ti Boosts, then another is a fine addition and will give a great boost to your performance. If you're in the market for a single model then the Gigabyte GTX650Ti Boost is cool, quiet and fast. Just be aware that even in SLI you still have to be judicious in your choice of detail settings. We're happy to award it our OC3D Silver Award.

     
 

Thanks to Gigabyte for providing the GTX650Ti Windforce for review. Discuss your thoughts in the OC3D forums.

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Most Recent Comments

20-05-2013, 04:47:32

tinytomlogan
The Gigabyte GTX650Ti Boost with Windforce cooler is tested in both single card and SLI configurations. How does it perform?

http://www.overclock3d.net/gfx/artic...102631590l.JPG


Continue Reading

20-05-2013, 13:10:42

F-alienware
Ooooo you sexy dancer

Nice one man, I love a bit of SLI me

20-05-2013, 17:27:47

murphy7801
1 big card always is better.

20-05-2013, 17:45:09

Permafrost
nice dude a good read, I love when 2 cheap card give a 300+ card a kicking, any chance of a HD 7870 Tahiti LE crossfire?

20-05-2013, 19:42:09

F-alienware
Quote:
Originally Posted by I don't Know View Post
nice dude a good read, I love when 2 cheap card give a 300+ card a kicking, any chance of a HD 7870 Tahiti LE crossfire?
No point in doing 7870 LE CFX as it doesn't work properly and so the results won't be worth the charts they're displayed on tbh.

It's a shame that a pair of Boosts cost so much. The last few cheeky SLI systems to have worked out much cheaper than their big single card counterpart but Nvidia have been upping prices of lower model cards and have ruined the fun a bit.

Shame

20-05-2013, 19:44:43

Permafrost
Quote:
Originally Posted by AlienALX View Post
No point in doing 7870 LE CFX as it doesn't work properly and so the results won't be worth the charts they're displayed on tbh.

It's a shame that a pair of Boosts cost so much. The last few cheeky SLI systems to have worked out much cheaper than their big single card counterpart but Nvidia have been upping prices of lower model cards and have ruined the fun a bit.

Shame
how do you know CFX as it doesn't work properly

20-05-2013, 20:09:02

Willzzz
Quote:
Originally Posted by AlienALX View Post
It's a shame that a pair of Boosts cost so much. The last few cheeky SLI systems to have worked out much cheaper than their big single card counterpart but Nvidia have been upping prices of lower model cards and have ruined the fun a bit.
That's why you do 660 SLI because they still cost under 300 and are faster
660 SLI will easily beat 680/7970.

20-05-2013, 20:11:48

F-alienware
Quote:
Originally Posted by Willzzz View Post
That's why you do 660 SLI because they still cost under 300 and are faster
660 SLI will easily beat 680/7970.
Indeed yeah. The Boost was worth having for about a week, then the 660 dropped to the same price

Quote:
Originally Posted by I don't Know View Post
how do you know CFX as it doesn't work properly
http://forum.overclock3d.net/showthread.php?t=52258

20-05-2013, 20:27:21

Willzzz
Well there are cheaper 1GB 650 Boosts now which gives them a niche to inhabit that doesn't overlap with the 660.

20-05-2013, 20:28:56

F-alienware
1gb is not enough for games if you're going to have that kind of power. It's not even enough for BF3. If you're going to have to turn settings down then there's no point SLIing them.

20-05-2013, 20:41:57

Willzzz
Oh indeed, they are only for those people who absolutely cannot stretch to a GTX660.

1GB is definitely fine for BF3 on a single card, but would be silly for SLI.

21-05-2013, 11:15:17

F-alienware
Quote:
Originally Posted by Willzzz View Post

1GB is definitely fine for BF3 on a single card, but would be silly for SLI.
Nah it's not. BF3 in single player uses up to 1.5gb of vram and after that it performs texture streaming using the paging file on your hard drive.

I had serious issues with it and my GTX 470 1.2gb.

21-05-2013, 11:33:39

Willzzz
OK strange, I've never seen this issue in reviews:

http://www.techpowerup.com/reviews/C...lQueen/31.html

A 1GB 7850 almost matches a 3GB 7950 here.
It'll suffer at 1600p but in dozens of reviews 1GB never seems to hurt performance @ 1080p.

21-05-2013, 11:46:22

F-alienware
Have a read of this.

http://www.geforce.com/optimize/guid...-tweak-guide#1

And on Page 5 we have -

As the graph shows, higher settings for Texture Quality do not significantly affect FPS. However as texture detail rises, so too does the amount of Video RAM (VRAM) needed to hold these textures on your graphics card for quick access. In BF3, textures are streamed in as required, but your Texture Quality setting determines the texture pool size, which is the amount of VRAM allocated to storing textures at any one time. At the Low setting, 150MB is allocated to the texture pool; Medium = 200MB; High = 300MB; and Ultra = 500MB. Keep in mind however that your VRAM also stores a range of other game information, and that an average multiplayer level in BF3 can have 1.5GB or more of textures, so it can't all be stored on your GPU at once. Thus setting this option too high may result in stuttering or visible texture streaming. The Ultra Texture Quality setting for example is designed specifically for GPUs with 1.5GB or more of VRAM.

Emphasis added. Note it mentions texture streaming? that's when it runs out of vram and uses your paging file on the hard drive. This in turn causes serious lag, and most importantly input lag. Try doing the sniper in the mall part with that input lag it makes it impossible.

So yes, I can safely say that 1gb is not enough for BF3 even in single player. I tried all sorts, reducing the FSAA turning the settings down but nothing alleviated the awful input lag I was getting that made the game completely unplayable

As soon as I switched to a 6970 Lightning 2GB? I completed the game in a matter of hours, where as I spent hours in the sniper mall level and kept dying as I couldn't reload or aim fast enough.

1.5gb vram for gaming, even vanilla games these days is just about enough. Add some texture mods to Skyrim and you need 2gb+ Even Fallout 3 can use up to 1800mb with high res textures..

Now I'm not saying that 1gb cards are not worth having at all, but there are specific titles that just won't like them at all.

22-05-2013, 20:05:29

murphy7801
Even with improved scaling anything with alot lighting and shadows is better on bigger cards. I would still take the 1 big card over 2 smaller ones. I have done both 1 large card always works better less issue and bugs.

23-05-2013, 05:18:32

Willzzz
But if you have a low end card do you expect to be able to set everything to Ultra?

In multiplayer, you might have to set textures to high, it's not the end of the world if you have only spent 120 on the card.

26-09-2013, 09:59:24

Rastalovich
Quote:
Originally Posted by F-alienware View Post
.... that's when it runs out of vram and uses your paging file on the hard drive.
It'll actually use the computer's main memory before this. Which isn't a big issue.

I have issues with the whole posting tbh, but this is the most blatant.

(Holy thread revival!)

vRam isn't as important as implied. As soon as I seen the Fallout reference, I was baffled. Sure it's 'good' to have it, but it's not a big game-stopper, especially with user's having over 4g of main memory and 32bit games.
Reply
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