Zotac GTX 260²

Far Cry 2, UT3 & GRID

FarCry 2 is based upon the Dunai engine developed by Ubisoft and takes advantage of multi-core processors along with support for the DirectX 9 and DirectX 10 API. Running the Far Cry 2 benchmark tool the test was run 5 times with the highest and lowest scores being omitted and the average calculated from the remaining 3.

GTX260 FC2

Unreal Tournament 3
the latest game in the long running Unreal series from Epic Games and Midway. The game uses the latest UE3, which combines fast gameplay along with high quality textures and lighting effects. All benchmarks were performed using UTbench with a fly-by of the DM-BioHazard map. As usual, all benchmarks were performed 5 times, with the highest and lowest results being removed and an average calculated from the remaining three.

Race Driver: Grid is a visually taxing game that presents a challenge to any graphics system. Results were recorded using FRAPS to log the average FPS over a 2 minute race. To ensure consistency, the same track, car and general path of travel was used in each of the 5 benchmark runs for each graphics card, with an average FPS being calculated from the median three results.

Results Observation

The ATI cards take a bit of a pounding in Far Cry 2. However, they respond well in Unreal Tournament 3 with the 4870 pretty much matching the overclocked GTX260.  As we move onto GRID it becomes a two horse race. Both the pre-overclocked HIS 4870 and OC'd GTX260 get almost identical framerates, with the GTX260 taking it by the smallest margin. The 4850 as usual, was close, but not close enough.

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Most Recent Comments

20-01-2009, 15:10:17

Looking for a new graphics card around the £200 mark? Zotac may have just the thing for you, with great clocking and briliant performance.


Read on here.Quote

20-01-2009, 15:18:33

Nice read =)

Any particular reason for the exclusion of cost-per-frame?Quote

20-01-2009, 15:20:36

Originally Posted by name='meh'
Nice read =)

Any particular reason for the exclusion of cost-per-frame?
Its not been done on a few of the recent articles.. It works best with cards which are far apart in cost, so you can compare them on a even playing field, but since these cards are so close it would take up a lot of graph space for not a lot of useful information..

If there are any in particular you would like to know I can rustle up a graph.Quote

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