SteelSeries Kana and Kinzu v2 Pro Review
Introduction and Technical Specifications
Published: 12th March 2012 | Source: SteelSeries | Price: |

Introduction
As time has moved on in the technological world there has become a bit of a split between what people want something to do. Through the 80s and 90s, and to some degree the early part of this century, we all wanted more bells and whistles, more features, bigger better more more more. Now, as our phones are TVs and our TVs have the internet on them there is quite a large amount of people who want some of the benefits of modern technology, but without so many needless features. Anyone who wants a mobile phone that doesn't need recharging every 4 hours and breaks if you so much as sneeze on it will know what I mean.
So what if you want all the benefits of a modern gaming sensor on your mouse, but don't need a dozen buttons, an OLED screen and the ability to make a cup of tea? Your choices are extremely limited, although back in December we saw the brilliant CM Storm Xornet which hinted at things to come. Now SteelSeries are joining the fray with the Kana, and the Kinzu v2 Pro. We absolutely love the Sensei here and think it's still the best mouse on the market. So if you have all the comfort of the Sensei, as well as the build quality that SteelSeries is known for, and a beastly sensor, we definitely should be in business.
Technical Specifications
So similar are these mice that we're reviewing them together. As you can see the major differences is that the Kana is a little lighter, and has a couple more buttons. But the main event, the sensor, is the same on both and as we'll see on the next page the design is familiar too.
| Frames Per Second | 3600 |
| Inches Per Second | Kana : 130 Kinzu v2 Pro : 65 |
| Megapixels Per Second | 3.7 |
| Counts Per Inch | 400-3200 |
| Maximum Acceleration | 30G |
| Sensor Data Path | 16 bit |
| Lift Distance | 2mm |
| Maximum Polling | 1000 Hz |
| Weight | Kana : 72g Kinzu v2 Pro : 77g |
| Buttons | Kana : 6 Kinzu v2 Pro : 4 |
Time to look up close.
Most Recent Comments
With the ability to swap the buttons over in the SteelSeries Engine software, it's as left-handed as you could hope for I believe.
Didn't the Deathadder have some sort of DPI problems when you configured it to 1600DPI or something along those lines? Don't remember to well.
I think I would have liked to see at least more consistency for the Kana, like a 'soft grip' on the sides as well. That would have been very nice. This is probably digressing from both the mice, nit does anyone think Steelseries will release another version of the Ikari Laser?
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I thought that the Xai, Kinzu and the Sensei were all good for left handers? Didn't the Deathadder have some sort of DPI problems when you configured it to 1600DPI or something along those lines? Don't remember to well. |
As for gaming mouse for lefties, the Deathadder is the only dedicated ergonomically left handed gaming mouse. So the best you'll get is an ambidextrous mouse. I use my right hand for mice, but I find the Steelseries ambidextrous mice to be extremely comfortable, but that's just me. Based of that, I assume they should be fine for lefties as well.
@Umzok. I doubt Steelseries will make a left handed mouse, because 90% of people are right handed, so it's a significantly smaller market to develop a product for. Also many lefties use their right hands for mice anyway, which decreases the market even further.
Yeah, something along those lines mate. The SteelSeries mice just looked pretty ambidextrous to me and I think it said so on it's packaging or somewhere...
The Deathadder is certainly a good mouse, but personally I would just prefer a Xai or Sensei, though I don't even own one myself. Sensors on the SS mouse seem pretty decent as I hear.
I use an old school MX518 myself so yeah


Fancy all the benefits of a bonkers sensor but don't need all the multi-button frippery? SteelSeries might have just the ticket.
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