Ghost Recon: Wildlands Closed Beta PC Performance Review
Published: 4th February 2017 | Source: OC3D Internal testing | Price: |
When it comes to testing game beta releases there are several things that must be remembered, first that this is not the final release of the game and secondly that it is designed to find and fix bugs. That being said these days beta releases are essentially free demos, a free release that is designed to advertise the final game and be representative of the final game's performance and gameplay.
With Ghost Recon: Wildlands we have found plenty of issues on PC, none of which are unfixable but have nonetheless disappointed a lot of PC gamers. Today we will be having an in-depth look at Ghost Recon: Wildlands' beta and will be taking note of any issues that we come across, as well as conduction performance testing on a wide range of modern GPUs.
Now without further ado, let's get started.
For this game, we will be using the newest drivers that were available when the game released, which is Nvidia's Game Ready Geforce 378.57 driver and AMD's 17.1.2 driver, both of which are the most recent GPU drivers for either company.
We will be testing this game on our dedicated GPU test rig using both high-end and mid-range GPUs from both AMD and Nvidia.
Game Test Rig
Intel i7 6850K
ASUS X99 Strix
Corsair Vengeance 4x8GB DDR4 3200MHz
Corsair H110i GT
Windows 10 x64
For the high-end, we will be testing AMD's R9 Fury X, the GTX 980Ti and Nvidia's new GTX 1080 and GTX 1070 GPUs.
For the Mid-range offerings, we will be testing the new RX 480 and GTX 1060, both of which will be the ASUS Strix Gaming models.
To represent AMD and Nvidia's lower-end GPU offerings we have decided to use the AMD R9 380 and the Nvidia GTX 960. Both of these GPUs will be the ASUS Strix models.
Both of these GPUs offer very similar performance in most scenarios and come in at very similar price points, so it will be very interesting to see which GPU will come out on top.