Nvidia launches its GeForce 595.79 driver for Crimson Desert and Death Stranding 2
Nvidia’s now ready for Crimson Desert and Death Stranding 2
NVIDIA has officially released their new GeForce 595.79 WHQL driver for Death Stranding 2: On The Beach and Crimson Desert. With this driver comes crash fixes for Crimson Desert, graphical fixes for Resident Evil Requiem, and crash fixes for Star Citizen.
This new driver contains the fixes within Nvidia’s GeForce Hotfix 595.76 driver alongside new game-specific optimisations. Release notes for this driver are available below.
Game Ready for Crimson Desert and DEATH STRANDING 2: ON THE BEACH
This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 4 technology including Crimson Desert and DEATH STRANDING 2: ON THE BEACH.
Fixed Gaming Bugs
- Crimson Desert: Game crashes when launched on R595 drivers [5861012]
- Resident Evil Requiem: White glowing light/dots may appear in game when Subsurface Scattering is enabled [5915673]
- Star Citizen: Game client crashes when launched [5935027]
Fixed General Bugs
- When the graphics card is overclocked, GPU voltage may become capped, preventing it from boosting to expected levels [5934973]
- Intermittent application crash or driver timeout may be observed when playing multi-key DRM content in a browser on HDCP 1.x monitors [5934450]
Open Issues in Version 595.79 WHQL
- Enshrouded: Missing terrain in some areas [5955501]
- Arknights: Endfield: stutter may be observed in some gameplay [5950402]
Nvidia’s GeForce 595.79 Game Ready driver is available to download here.
You can join the discussion on Nvidia’s GeForce 595.79 WHQL driver on the OC3D Forums.


