GOG Preserves Prince of Persia: The Sands of Time and delivers major improvements
Prince of Persia: The Sands of Time has entered the GOG Preservation Program
GOG has officially added Ubisoft’s Prince of Persia: The Sands of Time to the GOG Preservation Program. Through this program, GOG has preserved the original PC version of the game and has made it fully functional on modern PCs. Better still, the game now has native widescreen and ultrawide support, fixes for multi-monitor setups, and an overlay that lets you adjust the game’s new FOV and FPS caps.
Thanks to a new wrapper, Prince of Persia: Sands of Time can now run on modern PCs without hardware incompatibilities. GOG has also verified the game as stable on modern PCs, with a commitment to updating it to address any future issues. GOG will also provide PC gamers with tech support if they run into issues. Cloud saves are also available through GOG Galaxy.
Right now, the game is available on GOG at a 70% discount, for £2.59. The game is also available as part of a 4-game Prince of Persia bundle that includes Warrior Within, The Two Thrones, and 2008’s Prince of Persia Reboot for £9.32. Note that only The Sands of Time is part of the GOG Game Preservation Program.
Prince of Persia®: The Sands of Time has officially joined the GOG Preservation Program! ⏳
👉 Get it now: https://t.co/oEPmnjTBI2
Fully optimized for modern PCs, it now features native widescreen and ultrawide support, intelligent FOV scaling, multi-monitor mouse lock, an FPS… pic.twitter.com/3Oqbb1SzRS
— GOG.COM (@GOGcom) August 18, 2026
GOG Preservation Program – Update 181 GOG V2 Release Notes (18 August 2026)
- Implemented a lightweight wrapper to resolve modern hardware incompatibilities.
- Added native widescreen and ultrawide support for all modern resolutions and aspect ratios.
- Implemented camera scaling that automatically adjusts the field of view (FOV) based on monitor aspect ratio.
- Added a multi-monitor mouse lock option to confine the cursor to the game window.
- Added an FPS limiter to lock the frame rate to a chosen value.
- Introduced a lightweight, real-time in-game overlay (press F11 to open, ESC to close) for instant adjustments to FPS limits and FOV multipliers.
- Locked the main menu to its original 4:3 bounds to preserve hard-coded UI assets.
- Capped the manual FOV slider at roughly 110% on ultrawide displays to prevent engine stretching and graphical glitches.
- Verified stability.
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