Nvidia RTX 2070 Max-Q Appears on the Final Fantasy XV Benchmark database

Nvidia RTX 2070 Max-Q Appears on the Final Fantasy XV Benchmark database

Nvidia RTX 2070 Max-Q Appears on the Final Fantasy XV Benchmark database

Rumours regarding a mobile Max-Q RTX 2070 are solidifying, with the graphics card appearing on the Final Fantasy XV benchmarking database, evidencing the graphics card’s existence. 

While the Final Fantasy XV standalone benchmark  only offers limited usefulness as a benchmark, delivering performance that is unlike the final PC game and forces Nvidia GameWorks features to be enabled at high settings, often wasting resources on content that is not present on-screen, the benchmark has proven to be a reliable source of early GPU information. Previously, this benchmark confirmed that existence of  AMD’s RX 590 before the graphics card’s official launch. 

Now the RTX 2070 Max-Q has appeared on the database (as spotted by TUM_APISAK), but the results are a little perplexing. Yes, the mobile-oriented Max-Q design is expected to run slower than its desktop counterpart, but in this case it is full 20% slower. That being said, the benchmark also lists two GTX 1080 graphics cards with a performance variance of over 600 points, so perhaps this difference can be chalked up to the benchmark’s inaccuracies.   

Nvidia’s Max-Q graphics cards are designed for thin and lite notebooks, attempting to get the balance right between noise levels, performance and power consumption, so we can expect to see the RTX 2070 Max-Q run at Nvidia’s reference RTX 2070 specs or lower, which already sits below Nvidia’s factory overclocked RTX 2070 Founders Edition. 

Nvidia RTX 2070 Max-Q Appears on the Final Fantasy XV Benchmark database  
If we assume that this hardware listing is accurate, it is likely that we will see Nvidia’s RTX 2070 Max-Q at CES 2019, ushering in a new generation of high-performance gaming notebooks. Ray Tracing is going mobile. 

You can join the discussion on Nvidia’s RTX 2070 Max-Q graphics card on the OC3D Forums.Â