Borderlands 3 will be pre-loadable on the Epic Games Store

Borderlands 3 will be pre-loadable on the Epic Games Store

Borderlands 3 will be pre-loadable on the Epic Games Store

Gearbox has officially revealed the release times of Borderlands 3’s PC version, confirming that the game will launch on September 12/13 worldwide. Furthermore, the company has confirmed that all versions of the game will be pre-loadable, including the PC version. 

Previously, Epic Games’ CEO Tim Sweeney stated that Borderlands 3 would not support pre-loading on the Epic Games Store. Since then, Gearbox has pushed to add support for game pre-loading to their title, allowing the game to be pre-loaded roughly 48 hours before its release. 

Last week, Gearbox reconfirmed that the company will be working with AMD to optimise their game for both Ryzen and Radeon hardware. This partnership will bring DirectX 12 support to the game alongside support for FidelityFX. Below are the game’s official PC system requirements. AMD has confirmed that Borderlands 3 will support FreeSync 2, FidelityFX, and Asynchronous Compute in DirectX 12 mode. 

MINIMUM SPECS 1080p Gaming

OS – Windows 7/8/10 (latest service pack)
Processor – AMD FX-8350 (Intel i5-3570)
Memory – 6GB RAM
Graphics card – AMD Radeon HD 7970 (NVIDIA GeForce GTX 680 2GB)
HDD – 75 GB

RECOMMENDED SPECS 1440p Gaming

OS – Windows 7/8/10 (latest service pack)
Processor – AMD Ryzen 5 2600 (Intel i7-4770)
Memory – 16GB RAM
Graphics card – AMD Radeon RX 590 (NVIDIA GeForce GTX 1060 6GB)
HDD – 75 GB

Below are the global release times for Borderlands 3’s PC version. 

Borderlands 3 will be pre-loadable on the Epic Games Store  

Graphics Settings


Below are all of the known graphics settings for Borderlands 3, which will offer PC gamers resolution scaling options, framerate cap options, FOV adjustment and support for a variety of options for graphics tweaking. 

Gearbox has stated that this is the “complete list” of visuals options that will be available to Borderlands 3 players. 

BASIC

General

Graphics API: DirectX 11, DirectX 12
Display: (varies by setup)
Display Mode: Full Screen, Windowed Borderless, Windowed
Resolution: (varies by setup)
Vertical Sync: Off, On
Resolution Scale: 50% – 200% in 25% increments
Limit Frame Rate: Smooth 22-62 FPS, Capped 30 FPS, Capped 50 FPS, Capped 60 FPS, Capped 72 FPS, Capped 120 FPS, Unlimited, Custom
Custom FPS Limit: default 90, minimum 15, maximum 300
Calibrate Display: Brightness and HDR 
Calibrate Safe Area: Adjust the boundary of the UI
Field of View: default 90, minimum 70, maximum 110
Vehicle Field of View: default 90, minimum 70, maximum 110
HUD Scale: default 1, minimum 0.6, maximum 1.3

ADVANCED

Preferences

Display Stats: Off, FPS, All (FPS, CPU, GPU)
Anti Aliasing: None, FXAA, Temporal
FidelityFX Sharpening: Off, On
Camera Motion Blur: Off, On
Object Motion Blur: Off, On

General

Graphics Quality: Low, Medium, High, Ultra
Texture Streaming: Low, Medium, High, Ultra
Anisotropic Filtering: 2x, 4x, 8x, 16x
Material Quality: Low, Medium, High, Ultra
Shadows: Low, Medium, High, Ultra
Draw Distance: Low, Medium, High, Ultra
Environment Texture Detail: Low, Medium, High, Ultra
Environment Detail: Low, Medium, High, Ultra
Terrain Detail: Low, Medium, High, Ultra
Foliage Detail: Low, Medium, High, Ultra
Character Texture Detail: Low, Medium, High, Ultra
Character Detail: Low, Medium, High, Ultra
Ambient Occlusion: Low, Medium, High, Ultra
Volumetric Fog: Off, Medium, High, Ultra
Screen Space Reflections: Off, Medium, High, Ultra


You can join the discussion on Borderlands 3’s PC system requirements on the OC3D Forums.Â