Crysis Remastered is coming to PC next month with Nvidia Ray Tracing and DLSS

Crysis Remastered is coming to PC next month with Nvidia Ray Tracing and DLSS

Crysis Remastered is coming to PC next month with Nvidia Ray Tracing and DLSS

Crytek has confirmed that Crysis Remastered will release on PC, Xbox One and PlayStation 4 on September 18th, releasing digitally on the PlayStation Network, Microsoft Store and the Epic Games Store for $29.99/€29.99. 

In addition to this announcement, Crytek has confirmed that Crysis Remastered will feature support for “CRYENGINE’s proprietary software based ray tracing solution” on Xbox One X, PS4 Pro and PC. PC gamers using Nvidia’s RTX hardware will also be able to enjoy using DLSS and hardware-based raytracing using Nvidia’s VKRay Vulkan Extensions. 

On PC, Crysis Remastered will utilise the Vulkan API and appears to be made in partnership with Nvidia. The game includes DLSS and RTX ray tracing and will release on the same month as Nvidia’s RTX 30 series of graphics cards. If that’s not perfect timing, I don’t know what is. 

This remaster will include Crysis’ single-player campaign and will support textures that are up to 8K in resolution, temporal anti-aliasing, Screen Space Directional Occlusion (SSDO), Global Illumination (SVOGI), and a large number of other graphical enhancements. Just look at the trailer below to see how much Crysis has been upgraded. 

Below is what Crytek has to say regarding the Remaster. 

  

   Hot on the heels of its Nintendo Switch release, Crytek announced today that Crysis Remastered is coming to PC, Xbox One, and PlayStation 4 on September 18th. The game will be available as a digital release via the Epic Games Store, the PlayStation Store, and the Microsoft Store for USD 29.99 / EUR 29.99.

Co-developed with Saber Interactive, the classic first person shooter will focus on the original game’s single-player campaign and is slated to contain high-quality textures up to 8K, HDR support, temporal anti-aliasing, Screen Space Directional Occlusion (SSDO), Global Illumination (SVOGI), state-of-the-art depth fields, new light settings, motion blur, parallax occlusion mapping, Screen Space Reflections and Shadows (SSR & SSS) as well as new and updated particle effects and more. Further additions such as ray tracing enhance the game with a major visual upgrade.

For the first time a Crytek game will feature ray tracing on Xbox One X and PlayStation 4 Pro powered by CRYENGINE’s proprietary software based ray tracing solution. The PC version will additionally support NVIDIA® DLSS technology and hardware-based ray tracing using NVIDIA’s VKRay Vulkan extension, for NVIDIA® GeForce® RTX GPU.

In Crysis, what begins as a simple rescue mission becomes the battleground of a new war as alien invaders swarm over a North Korean island chain. Armed with a powerful Nanosuit, players can become invisible to stalk enemy patrols, or boost strength to lay waste to vehicles. The Nanosuit’s speed, strength, armor, and cloaking allow creative solutions for every kind of fight, while a huge arsenal of modular weaponry provides unprecedented control over play style. In the ever-changing environment, adapt tactics and gear to dominate your enemies, in an enormous sandbox world.

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