Ghost Recon: Wildlands has a phenomenal graphical options menu
Ghost Recon: Wildlands has a phenomenal graphical options menu
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Now, in the Open Beta for Ghost Recon: Wildlands, we can see that Ubisoft has put some serious effort into the game’s graphical options menu, with every graphical option coming with individual screenshots that will allow PC players to easily view the visual impact of each graphical quality setting.Â
This development will allow gamers to determine exactly what settings they wish to use easily determine what graphical settings they want to lower if they want to improve the game’s performance.Â
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Graphical Options
Preset –Â Low, Medium, High and Very High
Antialiasing – Off, FXAA or TEmportal AA
Ambient Occlusion – Off, SSBC or HBAO
Draw Distance –Â Low, Medium, High and Very High
Level of Detail –Â Low, Medium, High and Very High
Texture Quality –Â Low, Medium, High and Very High
Anisotropic Filtering – 2x, 4x, 8x, 16xÂ
Shadow Quality –Â Off, Medium, High and Very High
Terrain Quality –Â Low, Medium, High and Very High
Vegetation Quality – Low, Medium, High and Very High
Motion Blur – Off or On
Iron Sights DOF – Off or On
Bloom – Off or On
GodRays – Off, On or Enhanced
Subsurface Scattering – On or Off
Lens Flare – On or Off
Long Range Shadows – Off, On and Very High
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(Low Settings (Left) and Medium Settings (Right))
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(High Settings (Left) and Very High Settings (Right))
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Right now we are working on a performance assessment of Ghost Recon: Wildlands’ Closed Beta, with plans to release our data tomorrow evening if we do not run into any unforeseen issues. Â
To say the least, we are impressed by this game’s graphical options menu, though judging by some initial gameplay it looks like this game is going to be very demanding, at least on the game’s Very High settings.Â
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You can join the discussion on Ghost Recon: Wildlands’ graphical options menu on the OC3D Forums.Â
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