Prey PC system requirements

Prey PC system requirements

Prey PC system requirements

 
Bethesda has now released the PC system requirements for Prey, recommending an R9 290 or a GTX 970 GPU and an i7 3770 or an FX 8350 CPU. 
 

This game will be based on CryEngine and will require a 64-bit OS, taking up 55GB of storage and requiring around 8GB of RAM to function properly. 

 

Prey will release on PC, Xbox One and PS4 on May 5th. 

 

Prey (2017) minimum requirements:

Intel CPU: Core i5-2400 3.1GHz.
AMD CPU: FX-8320.
Nvidia Graphics Card: GeForce GTX 670.
AMD Graphics Card: Radeon HD 7870.
VRAM: 2 GB.
RAM: 8 GB.
OS: Win 7 64.
Direct X: DX 11.
HDD Space: 55 GB.

Prey (2017) recommended PC requirements:

  • Intel CPU: Core i7-3770 4-Core 3.4GHz.
  • AMD CPU: FX-8350.
  • Nvidia Graphics Card: GeForce GTX 970 4GB.
  • AMD Graphics Card: Radeon R9 290.
  • VRAM: 4 GB.
  • RAM: 8 GB.
  • OS: Win 7 64.
  • Direct X: DX 11.
  • HDD Space: 55 GB.

 

 

You can join the discussion on Prey’s PC system requirements on the OC3D Forums. 

 

Prey PC system requirements

Prey PC system requirements

 
Bethesda has now released the PC system requirements for Prey, recommending an R9 290 or a GTX 970 GPU and an i7 3770 or an FX 8350 CPU. 
 

This game will be based on CryEngine and will require a 64-bit OS, taking up 55GB of storage and requiring around 8GB of RAM to function properly. 

 

Prey will release on PC, Xbox One and PS4 on May 5th. 

 

Prey (2017) minimum requirements:

Intel CPU: Core i5-2400 3.1GHz.
AMD CPU: FX-8320.
Nvidia Graphics Card: GeForce GTX 670.
AMD Graphics Card: Radeon HD 7870.
VRAM: 2 GB.
RAM: 8 GB.
OS: Win 7 64.
Direct X: DX 11.
HDD Space: 55 GB.

Prey (2017) recommended PC requirements:

  • Intel CPU: Core i7-3770 4-Core 3.4GHz.
  • AMD CPU: FX-8350.
  • Nvidia Graphics Card: GeForce GTX 970 4GB.
  • AMD Graphics Card: Radeon R9 290.
  • VRAM: 4 GB.
  • RAM: 8 GB.
  • OS: Win 7 64.
  • Direct X: DX 11.
  • HDD Space: 55 GB.

 

 

You can join the discussion on Prey’s PC system requirements on the OC3D Forums. 

Â