OC3D Reviews ›› GPU & Displays
XFX GTX 260 XXX SLI Performance
GPU & Displays | 23/07/2008
Fancy a factory overclocked GTX 260? We take a peek at two of XFX's latest XXX edition GPU's in SLI and pitch them against ATI's current flagship HD4870 cards.
ASUS ENGTX260 TOP 896MB (NVIDIA GTX260)
GPU & Displays | 08/07/2008
With a nice factory overclock and some camo decals, how does thet ASUS ENGTX260 TOP compare to its bigger brother the GTX280?
Asus HD4850 512mb PCI-E Graphics Card EAH4850
GPU & Displays | 30/06/2008
ATI have been quietly boiling away at their latest gen. We take the HD4850 out for a spin and see how it gets on
OC3D News ›› GPU & Displays

The Division 4K Screenshots and PC Specific Features
GPU & Displays | 22/01/2016
Ubisoft has just released two new 4K Screenshots of the PC version of The Division and announced several PC Specific Features, including SLI and Multi-Monitor support.

Nvidia Recommends GPUs for Rise of the Tomb Raider 60FPS high Gameplay
GPU & Displays | 22/01/2016
Nvidia has just recommended GPUs for Rise of the Tomb Raider for 60FPS high Gameplay at 1080p and 1440p.

Project Cars will be updated to support the Oculus Rift at Launch
GPU & Displays | 22/01/2016
Project Cars will be updated to support the Oculus Rift when the consumer version launches, bringing immersive First person driving to a whole new level.

Chome's new Compression Algorithm is going to make it much faster
GPU & Displays | 22/01/2016
Chome's new Brotli Compression Algorithm is going to make the browser run much faster.
XFX 9800GX2 Quad SLI
GPU & Displays | 19/06/2008
With matured drivers we take a look at where your money should go with regards to a Quad GPU setup. XFX 9800GX2's or ATI 3870X2's.
NVIDIA GTX 280 Performance Revealed - MSI N280GTX
GPU & Displays | 16/06/2008
NVIDIA's new flagship GPU, the GTX 280 is finally here! We pitch it against the best of the rest to see just how well it performs.
Dual-GPU Comparison - 3850x2 vs 3870x2 vs 9800GX2
GPU & Displays | 07/06/2008
We pit three dual-GPU cards against each other so see which offers the best performance per pound.
XFX 9800 GTX Black Edition 512mb
GPU & Displays | 13/05/2008
A 9800 GTX in a rather black looking package with some serious extra's that should really get your attention? Sounds like an XFX 9800 GTX Black Edition to me! More inside...
Asus EAH3850 Trinity
GPU & Displays | 27/04/2008
With three HD3850's on one board and a release date of....never, the Asus Trinity is one interesting bit of kit.
XFX 9600 GT XXX Alpha Dog Edition 740M 512mb
GPU & Displays | 07/04/2008
Not so long ago we took a look at a stock 9600 GT. Now we look at XFX's flagship XXX Edition; will it provide better value for money?
Asus 9800 GTX 512MB EN9800GTX
GPU & Displays | 02/04/2008
Nvidia launches the 9800 GTX to a baying crowd. Is it worth the GTX moniker that the 8800 GTX has rightly made famous? Take a look inside...
Asus 9800 GX2 1GB (EN9800GX2)
GPU & Displays | 24/03/2008
The 9800 GX2 card is Nvidia's new top end baby. With two G92's in tow, how does it compare to our 3 Way SLI setup? Find out inside...
XFX Triple SLI - 8800 Ultra's in 3 Way SLI
GPU & Displays | 25/02/2008
Take 3 x XFX 8800 Ultra's, 1 x XFX 780i SLI motherboard, some 3D benchmarks and add a load of games....Tri SLI hits Overclock3D
Asus 9600 GT - G94 unveiled
GPU & Displays | 21/02/2008
Will the 9600 GT be "The One" to dominate the mid range market, or are ATI going to be happy on an Nvidia launch day, for once?
Powercolor HD3650 Extreme PCS Edition
GPU & Displays | 26/01/2008
After our preview, we take a longer look at the Powercolor HD3650 Extreme PCS and see if it's worth your cash
Gainward Bliss 8600 GT PCX Golden Sample GLH Edition 256mb
GPU & Displays | 21/01/2008
Gainwards Golden Sample "Goes Like Hell" Edition is famous for overclocking like mad. We take a look at an HDMI-endowed 8600 GT and see how it does
XFX 8800 GTS 512 and Asus 8800 GT 512 - G92 shoot out
GPU & Displays | 24/12/2007
We take two of the hottest G92 cards available and put them through their paces! Is the 8800 GTS 512 G92 worth your cash? find out...
Powercolor HD3850 Extreme PCS - AMD 3850 Performance explored
GPU & Displays | 15/11/2007
AMD/ATI have been a bit quiet of late but thankfully the silence has broken. We're taking a look at their HD3850 and seeing what it can really do
XFX 8800 GT XXX Alpha Dog Edition - G92 Performance
GPU & Displays | 01/11/2007
The card everyone has been talking about since before it's launch on monday...the 8800GT. Is it as good as the hype says it is? find out...
XFX 8800 Ultra "Extreme" Edition
GPU & Displays | 25/10/2007
8800 Ultra's are still the top of the pile when it comes to graphics cards. We take XFX's Ultra through its paces
XFX 8800 GTS 320mb Fatal1ty Edition
GPU & Displays | 30/09/2007
XFX have brought us some steaming fast cards over the years. We take a look at their latest 8800 GTS 320mb bearing the name of top gamer Jonathan "Fatal1ty" Wendell"...
Asus 2600XT and 2600Pro - ATI mid range performance
GPU & Displays | 17/08/2007
ATI's mid-range was filled out after the release of the 2900XT. We take a look at the 2600 series with two cards from Asus. See how they do inside...

JEDEC publishes their GDDR5X graphics memory standard
GPU & Displays | 22/01/2016
JEDEC has now published their GDDR5X graphics memory standard, offering double the speed of GDDR5 while using the same signaling methods.

Dwarf Dwalin Realtime Model created in Unreal engine 4
GPU & Displays | 21/01/2016
Dwarf Dwalin, a character from the Hobbit Films and book, has bee recreated in Realtime in the Unreal engine 4. It looks as good as the movie!

Tom Clancy's The Division PC Requirements Revealed By Ubisoft Russia
GPU & Displays | 21/01/2016
Tom Clancy's The Division PC Requirements Revealed By Ubisoft Russia, requiring a minimum of 2GB of VRAM and a minimum of a quad core Intel CPU or a 6-core AMD CPU.

Sebastien Loeb Rally EVO recieves a demo and system requirements on Steam
GPU & Displays | 21/01/2016
Sebastien Loeb Rally EVO has just launched a demo and it's PC system requirements on Steam.

Hitman will use DirectX 12?
GPU & Displays | 21/01/2016
IO Interactive will be holding a tutorial session at GDC called "Rendering Hitman with DirectX 12", confirming that the game renderer supports the new API.

The Oculus Rift will not support Linux at launch
GPU & Displays | 21/01/2016
The Oculus Rift will not support Linux at launch, despite the fact that the developer kits were.

PCSpecialist release 32" Devcon Configurable AIO Desktops
GPU & Displays | 20/01/2016
PCSpecialist Release 32" Configurable Devcon AIO Desktops that support ATX motherboards and Desktop GPUs.

Nintendo NX "may work with smartphones, PCs and even rival consoles"
GPU & Displays | 20/01/2016
Nintendo NX "may work with smartphones, PCs and even rival consoles like the PS4". What could this mean?

AMD R9 Fury Price Decease Immanent?
GPU & Displays | 20/01/2016
AMD is rumored to be decreasing the price of their R9 Fury GPUs soon after the surprise price reductions of their R9 Nano GPU.

Hidden Gems of CES ASUS 10Gb networking
GPU & Displays | 20/01/2016
Let's have a look at ASUS' upcoming consumer 10Gb networking solutions.

HTC Denies VR Spin Off Rumors
GPU & Displays | 20/01/2016
HTC has denied recent VR Spin Off Rumors, saying that they will continue to dedicate resources to VR and create maximum value for it's shareholders.

Humble Firaxis Bundle
GPU & Displays | 20/01/2016
The Humble Firaxis Games Bundle is now live, allowing gamers to get Civilization V, XCOM: Enemy Unknown and other titles for bargain prices.

Crytek announces VR First Initiative
GPU & Displays | 19/01/2016
Crytek has announced their new VR First Initiative, where Crytek and hardware partners will provide academic institutions with VR headsets, machines and CryEngine source code.

Cities: Skylines Snowfall Expansion
GPU & Displays | 19/01/2016
Cities: Skylines' new Snowfall Expansion has been announced, bringing in a winter map theme with world warmth mechanics and revamped public transport systems with Trams and snow plows.

HTC rumored to spin off VR division onto separate company
GPU & Displays | 19/01/2016
HTC is rumored be to spinning off their HTC Vive VR division onto separate company.

ASUS to make a 1080p 24" version of the ROG Swift
GPU & Displays | 19/01/2016
ASUS is going to make a 1080p 24" version of their popular ROG Swift G-Sync monitor, offering a refresh rate which could be as high as 165Hz.

AMD has two Polaris GPUs coming this year
GPU & Displays | 18/01/2016
AMD has two Polaris GPUs coming this year and promises at least a 20% improvement in performance at the same price for next year.

Steam VR Developer showcase to take place on January 28th
GPU & Displays | 18/01/2016
Valve will be holding their Steam VR Developer showcase to take place on January 28th, showcasing some SteamVR Titles and experiences.

"Several" Oculus-Funded titles will feature Steam VR Support
GPU & Displays | 18/01/2016
Palmer Luckey has confirmed that "Several" Oculus-Funded titles will feature Steam VR Support.

Metal Gear Solid Shadow Moses gets first trailer
GPU & Displays | 18/01/2016
Metal Gear Solid Shadow Moses the Unreal Engine 4 remake of the classic game environment has just received its first trailer.

AMD's Raja Koduri says that we need 16K at 240Hz for "true immersion" in VR
GPU & Displays | 16/01/2016
AMD's Raja Koduri says that we need 16K at 240Hz for "true immersion" in VR that "you won't be able to tell apart from the real-world".

Codemaster's EGO Engine 4.0 can support DirectX 12
GPU & Displays | 16/01/2016
According to GDC's schedule Codemaster's EGO Engine 4.0 can already support DirectX 12. This includes the support of the API's Raster Ordered Views and Conservative Rasterization features.

Fallout 4 1.3 Beta Update adds HBAO+ and Nvidia Weapon Debris effects
GPU & Displays | 15/01/2016
Fallout 4 1.3 Beta Update adds HBAO+ and Nvidia Weapon Debris effects.

Pokemon Kanto Region recreated in Unreal Engine 4
GPU & Displays | 15/01/2016
A Pokemon fan has recreated the entire Kanto Region in the Unreal Engine 4.

Just Cause 3's Engine can support DirectX 12 - Update incoming?
GPU & Displays | 15/01/2016
According to GDC's schedule Just Cause 3's Engine can already support DirectX 12. Is a DirectX 12 update incoming that will also bring additional visual fidelity?