The Evil Within locked at 30fps on PC

30 FPS lock? on PC?

The Evil Within locked at 30fps

The Evil Within locked at 30fps

 

Shinji Mikami’s The Evil Within launches next week, and if your interested in the PC version you must be wondering if your PC will be capable of running it. The game is going to be a hungry beast at high settings, but Bethesda has today announced that it’ll be locked at 30 FPS, yeah you read that correctly 30 FPS, on every version including PC. PC players however will be able to configure these manually using command lines at your own risk.

 

"Shinji Mikami and the team at Tango designed The Evil Within to be played at 30fps and to utilize an aspect ratio of 2.35:1 for all platforms,"

"The team has worked the last four years perfecting the game experience with these settings in mind. For PC players, we’ll provide debug commands on how you can alter the framerate and aspect ratio, but these commands and changes are not recommended or supported and we suggest everyone play the game as it was designed and intended for the best experience."

 

The publisher has explained for the best experience your PC is required to have 4GB of VRAM, drawing parallels with the Xbox One and PS4 editions.

 

 

“The PS4 and Xbox One both have 8 GB of unified RAM which can be used as both system and video memory. Because our PC version is functionally identical to those platforms, we recommend 4 GB of system memory, and 4 GB of VRAM for the best experience.”

 

Users will be able to run this game at lower setting to use less VRAM with the minimum requirements stating 1GB of VRAM as enough to play the game.   

 The Evil Within locked at 30fps

 

What are the PC requirements for The Evil Within?

 

Minimum 

  • OS: Windows 7/8 (64 bit)
  • GPU: GTX 460 or an equivalent 1gb VRAM card
  • CPU: i7 or an equivalent 4+ core processor
  • RAM: 4 GB
  • HDD: 50 GB
  • High Speed Internet Connection (Steam account and activation)

 

Recommended 

  • ?OS: 64-bit Windows 7/Windows 8 (64 bit)
  • GPU: GeForce GTX 670 or equivalent with 4GBs of VRAM
  • CPU : i7 with four plus cores
  • RAM: 4 GBs RAM
  • 50 GB of hard drive space*
  • High Speed Internet Connection (Steam account and activation)

*It’s worth noting that the 50 GB of space required is for the PC install. When the installation is complete, the game will take up ~41 GB of HDD space.  

 

In all honesty i think PC gaming is about choice, choice on control scheme, framerate and visual settings. The locking of the framerate in this game is a dealbreaker for this writer and I will not be purchasing this game until I can confirm that the game can function at a higher framerate properly.

 

Join the discussion on The Evil Within's 30FPS framerate Lock on the OC3D Forums.

 

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Most Recent Comments

10-10-2014, 15:19:11

shambles1980
and so it begins..

i dont have an issue with coding and developing games with the lowest common denominator in mind.
but when you lock it down so every one has to suffer because consoles cant keep i find it impossible to put in to words how dissapointing it is.

its like slowing down a rollercoaster because an old granny got on it, instead of sending the granny off to the less exiting rides.Quote

10-10-2014, 15:22:04

barnsley
Quote:
For PC players, we’ll provide debug commands on how you can alter the framerate and aspect ratio, but these commands and changes are not recommended or supported and we suggest everyone play the game as it was designed and intended for the best experience
At-least they have some morals.Quote

10-10-2014, 15:25:40

shambles1980
Quote:
Originally Posted by barnsley View Post
At-least they have some morals.
they should just have a little option in "video settings" that says something like "console mode / pc mode"
right under "resolution" and just above "v synk"
although i guess 2.35:1 ratio
means we wont get much say in the resolution either unless we want to play at ~900p (although i think its really more of a native 817p?)
so i assume we wont have v-synk as an option OR much in the way of resolution. unless they bring back 640x480

has it really come to the point where console ports will be given to pc in the same sorry state that the consoles have to play them in?Quote

10-10-2014, 15:27:41

barnsley
Quote:
Originally Posted by shambles1980 View Post
has it really come to the point where console ports will be given to pc in the same sorry state that the consoles have to play them in?
Yeah, albeit only from the ones who you'd expect to not put any effort into it.Quote

10-10-2014, 15:28:29

JR23
Oh dear it's starting to look like implementing freesync as a VESA standard will be a bit pointless. Who needs 144hz when you can have.. 30

JRQuote
Reply
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