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Assassin's Creed: Syndicate's Next PC Patch will address SLI Scaling issues

Assassin's Creed: Syndicate's Next PC Patch will address SLI Scaling issues

Assassinâ??s Creed: Syndicate's Next PC Patch will address SLI Scaling issues

Assassin's Creed: Syndicate's Next PC Patch will address SLI Scaling issues

 

Assassin's Creed: Syndicate's Next PC Patch will address the game's SLI Scaling issues, finally allowing the game to be played well with multiple GPUs. 

Right now there are many Nvidia users on the Ubisoft Forums that are complaining about SLI scaling in this game, which is a very important factor for the game for users who want to play the game at high resolutions or framerates giving it's demanding nature. 

  Assassinâ??s Creed: Syndicate's Next PC Patch will address SLI Scaling issues  

A Ubisoft Community representative, UbiSmarmy, has stated that an upcoming patch to the game will resolve the games SLI issues, though right now we do not know if this patch will also affect the Crossfire performance of this game when used on AMD GPUs. 

Right now we do not have a clear ETA for this patch, other than the word "soon", though we do know that the fix will be in the next PC patch for the game. 

 

Assassin's Creed: Syndicate's Next PC Patch will address SLI Scaling issues  

When playing the most demanding games on PC at high resolutions or framerates SLI or Crossfire setups are a must if gamers want a to play the games at the highest settings with a playable framerate. Many AAA titles have terrible Crossfire and SLI support, but hopefully moving into the future things will improve for Multi GPU users. 

One of the claims that Ubisoft has made regarding the PC version of The Division is great Crossfire and SLI support, so hopefully the developers of future Assassin's Creed games will be able to continue this trend. 

 

You can join the discussion on Assassin's Creed: Syndicate's next patch addressing SLI issues on the OC3D Forums

 

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Most Recent Comments

12-02-2016, 13:13:02

NeverBackDown
Hopefully it means crossfire too, though I won't be surprised. Ubisoft generally supports Nvidia moreQuote
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