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Assassin's Creed Unity GeForce GTX PC-Exclusive Effects

PRESS RELEASE

Assassin's Creed dev thinks industry is dropping 60 fps standard

Assassin's Creed Unity GeForce GTX PC-Exclusive Effects

 

We’re fast approaching the November 11th release of Assassin’s Creed Unity, the highly-anticipated ‘next-gen’ Assassin’s Creed game that revitalizes the franchise with new combat mechanics, a stealth system, new gameplay features, and drop-in, drop-out co-operative multiplayer. Befitting this next-gen tag, Unity boasts an upgraded game engine and all the bells and whistles you expect of a 2014 triple-A title.

On PC, you’ll receive the definitive experience thanks to our partnership with Ubisoft, which has enabled us to integrate several NVIDIA GameWorks technologies that greatly enhance the graphical fidelity and realism of French Revolution-era Paris. For a first look, check out our Assassin’s Creed Unity GeForce GTX Technology Trailer below:

 

Looks pretty good, if I do say so myself; here are some extra details about the features that flew by in that spectacular video:

 

  • NVIDIA HBAO+ adds realistic Ambient Occlusion shadowing and shading around objects and surfaces that occlude light, with a higher degree of precision than other AO techniques, significantly improving image quality in every scene.
  • NVIDIA Percentage-Closer Soft Shadows add contact hardening soft shadows throughout the game, increasing image quality in every scene.
  • NVIDIA GeometryWorks Advanced Tessellation adds real DirectX 11-powered geometric detail to roads, rooftops, buildings, and many more game elements, improving the realism and detail level of almost every game scene. Furthermore, with the addition of real geometric detail, enhanced surfaces and objects can be accurately shaded and shadowed by HBAO+ and PCSS, increasing realism and graphical fidelity by an even greater degree.
  • NVIDIA TXAA temporal anti-aliasing eliminates the distracting movement of anti-aliased lines and edges, and also eliminates other artifacts associated with anti-aliasing. Edge anti-aliasing is comparable with 8xMSAA, but at the performance cost of 4xMSAA.

You’ll also receive the usual PC benefits such as improved textures, effects and assets, along with control options, faster framerates, the ability to render the game at higher resolutions, such as 4K, and the ability to play the game at a higher resolution on your HD monitor with new NVIDIA Dynamic Super Resolution (DSR) technology.

 

To learn more about the game, and to see Ubisoft’s recommended system requirements, head on over to the Assassin’s Creed Unity game page.

 

My Thoughts 

While it is great to see GPU manufacturers and Game developers working together in this way we have to remember the controversy Surrounding Nvidia's GameWorks program. Provided that all the visual features in Assassin's Creed Unity has similar performance hits on both AMD and Nvidia hardware and that Ubisoft has had full access to Nvidia's source code I see no problems with the use of Nvidia GameWorks in this title.

I hope Unity does not become a second Watch Dogs, where the game had what many say was a "gimped PC port" with visuals which does not match the hardware requirements. I hope that Assassin's Creed Unity is the fresh start that the Assassin's Creed franchise requires, but we will need to wait until the game is released to know for sure. 

 

Join the discussion on Assassin's Creed Unity's PC-Exclusive features on the OC3D Forums. 

 

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Most Recent Comments

30-10-2014, 07:29:45

barnsley
So they've covered a turd in green glitter.
P*ss of Ubisoft, just make the game run amazingly well. I'd prefer a game that is hella optimised/pushes the boundary over some extra crap that doesn't add much (if any) to the gameplay. I'm calling stupid Vram requirements, crappy textures and meh gameplay.

Yeah, I don't trust Ubisoft.Quote

30-10-2014, 07:34:33

AdmiralDonut
Quote:
Originally Posted by barnsley View Post
So they've covered a turd in green glitter.
P*ss of Ubisoft, just make the game run amazingly well. I'd prefer a game that is hella optimised/pushes the boundary over some extra crap that doesn't add much (if any) to the gameplay. I'm calling stupid Vram requirements, crappy textures and meh gameplay.

Yeah, I don't trust Ubisoft.
After the absolute dogs dinner they made of the Watch_Dogs port and release, I honestly don't think I'll ever be giving Ubisoft another penny. All they seem to want to do now is lie to everyone, including themselves, and hoover up all the money that Microsoft is clearly giving them. I suppose they had to make up for the loss of the 37.5% tax breaks they'd been getting for years.Quote

30-10-2014, 08:24:23

Greenback
Quote:
Originally Posted by barnsley View Post
So they've covered a turd in green glitter.
P*ss of Ubisoft, just make the game run amazingly well. I'd prefer a game that is hella optimised/pushes the boundary over some extra crap that doesn't add much (if any) to the gameplay. I'm calling stupid Vram requirements, crappy textures and meh gameplay.

Yeah, I don't trust Ubisoft.
Only if you have a Nvidia card, if not you still get the turdQuote

30-10-2014, 08:28:53

barnsley
Quote:
Originally Posted by Greenback View Post
Only if you have a Nvidia card, if not you still get the turd
You get the turd but dried up and falling apart.Quote

30-10-2014, 08:41:58

ShaunB-91
I've not looked at this game at all yet, this was the first time I've seen anything of it, it does look gorgeous but its become quite a boring game now, its been the same for how long? I wish they'd just close the game now.Quote
Reply
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