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Dark Souls 3 PC Graphical Options Menu has been Revealed

Dark Souls 3 PC Graphical Options Menu has been Revealed

Dark Souls 3 PC Graphical Options Menu has been Revealed

Dark Souls 3 PC Graphical Options Menu has been Revealed

 

The graphical options menu for the PC version of Dark Souls 3 has been revealed, giving us an idea of what to expect from the upcoming PC release of the game. 

Dark Souls 3 has also been recently confirmed to run at 60FPS on the PC platform, allowing PC gamers to make the most out of their hardware. 

In the games graphical option menu we can see that there are graphical options for  textures, shadow quality, ambient occlusion, depth of field, motion blur, lighting, effects, reflection, water surface and shader quality. Sadly the only AA option in the game is AA On or AA Off, so at this time we cannot confirm what type of AA is used by the game, though it is likely to be FXAA. 

  Dark Souls 3 PC Graphical Options Menu has been Revealed

 

  

The game will require 8GB of RAM to play and a 64-bit OS, which is a significant leap from previous games in the franchise. On the GPU side things are a little bit more reasonable, requiring a HD 6870 or a GTX 465 as it's minimum, "you died" specs and a GTX 750 or an HD 7850 in the games recommended "You Died, But That's a Pretty Nice PC You've Got There" spec.

The game will require a quad core/thread CPU, which is something that is common for a modern title. Right now we do not know if a overclockerd Dual core will be enough to play or even run this game. 

 

The "You Died" spec:

  • OS: Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit
  • Processor: AMD A8 3870 3.6 Ghz or Intel Core  i3 2100 3.1Ghz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 465 / ATI Radeon TM HD 6870
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 50 GB available space
  • Sound Card: DirectX 11 sound device

 

The "You Died, But That's a Pretty Nice PC You've Got There" spec:

  • OS: Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit
  • Processor: AMD FX 8150 3.6 GHz or Intel Core i7 2600 3.4 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 750, ATI Radeon HD 7850
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 50 GB available space
  • Sound Card: DirectX 11 sound device

 

The game looks like it has also received a nice upgrade in graphical fidelity when compared to previous Dark Souls games, which is something that the series sorely needed since it is now on current generation consoles exclusively. 

Dark Souls has always been a hard and punishing game, going by the "if at first you don't succeed, DIE, DIE and DIE again" motto, so this game is certainly not for the faint of heart.   

 

You can join the discussion on Dark Souls 3's graphical option menu on the OC3D Forums

 

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Most Recent Comments

20-03-2016, 17:37:15

NeverBackDown
So it's capped at 60fps or able to go at any framerate?Quote

20-03-2016, 17:59:44

WYP
Quote:
Originally Posted by NeverBackDown View Post
So it's capped at 60fps or able to go at any framerate?
unknown, all they said was that it could run at 60.Quote

20-03-2016, 18:07:50

Kushiro
60 still better than 30. Unless of course they mean that could cap it at 30 instead..Quote

20-03-2016, 19:34:03

NeverBackDown
Quote:
Originally Posted by WYP View Post
unknown, all they said was that it could run at 60.
With all this Async tech, you'd figure more ports would have more variable frame rateQuote

20-03-2016, 20:11:06

iBeInspire
Just curious, was the screenshot from a stream/video I could go and watch?Quote
Reply
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