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Dark Souls 3's Farron Keep has been recreated in Unreal Engine 4

Dark Souls 3's Farron Keep has been recreated in Unreal Engine 4

Dark Souls 3's Farron Keep has been recreated in Unreal Engine 4

Dark Souls 3's Farron Keep has been recreated in Unreal Engine 4

 

Dark Souls 3's Farron Keep has been recreated in Unreal Engine 4, showcasing some huge visual upgrades and surprisingly good performance on PC. This environment has been created by a 3D artist called Ben Roach, who has created this environment to be around 90% accurate to Dark Souls 3, with the developer adding a few personal touches and alterations.

Below is a 1080p 60FPS video which showcases this new environment, showcasing some great lighting and texture work as well as a huge increase in overall detail.   

 

 

This mods creator, Ben Roach, has created this environment as if it were an actual game environment, allowing this environment to run at a steady 60FPS easily.  

 

    This is my personal recreation of Dark Souls 3 in Unreal Engine 4. I picked an area that interested me and I modeled, textured and did all the lighting in the level. I placed a high emphasis on treating it like a real game environment, it is highly optimized and runs smoothly.

Dark Souls 3's Farron Keep has been recreated in Unreal Engine 4  Dark Souls 3's Farron Keep has been recreated in Unreal Engine 4  

 

This environment simply looks amazing, making me want to see a Dark Souls game made in a new game engine all the more, especially given how much Dark Souls 3 itself is limited by single thread CPU performance. 

 

You can join the discussion on Dark Souls 3's Unreal Engine 4 Farron Keep recreation on the OC3D Forums

 

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