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Deadpool's opening action scene was powered entirely by NVIDIA hardware

Deadpool's opening action scene was powered entirely by NVIDIA hardware

Deadpool's opening action scene was powered entirely by NVIDIA hardware

Deadpool's opening action scene was powered entirely by NVIDIA hardware

 

Deadpool's opening action scene was powered entirely by NVIDIA hardware by Blur Studios, with rendering speeds that are 15x faster than using CPUs. 

The scene was created by Blur Studio, which was founded by Deadpool director Tim Miller and was built using assets made in AutoDesk 3DS Max, with rendering handled by the Chaos Group's GPU renderer V-Ray RT, which ran on Nvidia GPU hardware. 

The company used several HP Z840 workstations that contained Nvidia Quadro M6000 GPUs, which allowed the company to greatly increase the complexity of the scene and render it faster than was previously possible for the company. 

 

      The power of GPU rendering combined with the speed and real-time interactivity of the HP workstations equipped with M6000s allowed us to consider rendering things we wouldn't have been able to before. It made the process so much easier and more efficient

 

  Deadpool's opening action scene was powered entirely by NVIDIA hardware

 

Deadpool is one of the best Superhero movies of recent years, both being one of the best modern interpretations of the character and a very good watch for even those who are unfamiliar with the Deadpool comics. 

 

You can join the discussion on Deadpool's opening scene being rendered entirely by Nvidia GPUs in the OC3D Forums

 

 

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Most Recent Comments

17-02-2016, 08:38:52

Chrazey
Cool, gonna watch this one tonight Quote

17-02-2016, 10:41:50

xcite
GPU rendering, altho very fast for some tasks, for other tasks the good old CPU renderer is more effient and acurate.

this is also a nice article about the fx in deadpool:
https://www.fxguide.com/featured/dee...liest-effects/Quote

17-02-2016, 16:04:28

NeverBackDown
Are we surprised using a GPU rendered an entirely CG based scene that much faster? That's fairly common senseQuote

22-02-2016, 10:04:09

D.A.M IT!
Yeah this headline is a bit misleading. VRay RT is only for pre-visualising a scene. The final scene would've still have to been rendered out purely using CPU's

It's great for quickly setting up a scenes texturing and lighting though. This was one of the main reasons why I went for SLI 980's in my WSQuote
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