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Deus Ex: Mankind Divided - New Screenshots

Deus Ex: Mankind Divided - New Screenshots

Deus Ex: Mankind Divided - New Screenshots

Deus Ex: Mankind Divided - New Screenshots

 

Square Enix has released a new collection of screenshots for Deus Ex: Mankind Divided, which will release on PC on August 23rd with full DirectX12 support.  

This game will be making use of both AMD and Nvidia technologies, using AMD's PureHair Technology, which is a derivative of TressFX as well as some Nvidia middlewares like PhysX and APEX. 

Deus Ex: Mankind Divided will be making use of Asynchronous Compute when used in DirectX 12 mode, giving AMD GPUs a significant performance boost. Below you can see some 1080p screenshots for the game. 

  

Deus Ex: Mankind Divided - New Screenshots  Deus Ex: Mankind Divided - New Screenshots

 

Deus Ex: Mankind Divided takes place in a world of mechanical apartheid, where augmented and standard humans live in segregation and harbour deep distrust for each other.  

The primary cause of the segregation and hatred between the augmented and standard humans mostly stems back to a single event. In 2017 augmented humans worldwide were hacked and suffered from extreme delusions which made them attack other humans, leaving millions of people dead or injured after the event. 

 

  Deus Ex: Mankind Divided - New Screenshots  Deus Ex: Mankind Divided - New Screenshots  Deus Ex: Mankind Divided - New Screenshots  

 

Deus Ex: Mankind Divided release on PC, PS4 and Xbox One on August 23rd 2016. 

 

You can join the discussion on Deus Ex: Mankind Divided on the OC3D Forums

 

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Most Recent Comments

18-07-2016, 12:59:51

Dicehunter
With things like AMD's PureHair, Nvidia's Physx and Apex, The performance is going to be quite bad.Quote

18-07-2016, 14:15:45

NeverBackDown
Quote:
Originally Posted by Dicehunter View Post
With things like AMD's PureHair, Nvidia's Physx and Apex, The performance is going to be quite bad.
Well hopefully not. With DX12 it should make it easier on the CPU. Asnyc should offset it for AMDs stuff if they are indeed big performance hogs, or not who knows really.Quote

18-07-2016, 15:02:20

ImprovizoR
Human Revolution was kinda fun, I guess. But the AI was pretty terrible. I've played Human Revolution at the highest difficulty and it was a breeze. That's generally the problem in every game that tries to be equally action and stealth. Somehow I doubt that the AI will be better in this one. Devs don't seem to care about that because most gamers don't seem to care.Quote

18-07-2016, 15:04:27

Dicehunter
Quote:
Originally Posted by NeverBackDown View Post
Well hopefully not. With DX12 it should make it easier on the CPU. Asnyc should offset it for AMDs stuff if they are indeed big performance hogs, or not who knows really.
I have a feeling Nvidia's implementations are going to be resource hogs but AMD's is going to be good.

Quote:
Originally Posted by ImprovizoR View Post
Human Revolution was kinda fun, I guess. But the AI was retarded. That's generally the problem in every game that tries to be equally action and stealth.
You guess it was fun ? So who would know if you had fun or not ?

Game was good but it could have used a slightly better lick of paint.Quote

18-07-2016, 15:10:10

ImprovizoR
Quote:
Originally Posted by Dicehunter View Post
You guess it was fun ? So who would know if you had fun or not ?
That's just my way of explaining that the game wasn't great but it wasn't bad either. It was just slightly above mediocre for the time when it was released. But to be fair to the devs, I didn't play the Director's Cut yet, even though I've had it on Steam for a few years now. Maybe it's better. I hear that boss battles have been fixed.Quote
Reply
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