DLSS Keeps Getting Better - Nvidia Launches DLSS 2.3

Better image quality, fewer artefacts - DLSS keeps on learning

DLSS Keeps Getting Better - Nvidia Launches DLSS 2.3

DLSS Keeps Getting Better - Nvidia Launches DLSS 2.3

Nvidia's DLSS technology is a critical technological advantage for the company, utilising the AI performance of their graphics cards to accelerate a wide range of applications by upscaling images to higher resolutions while retaining near-native levels of image quality. 

Today, Nvidia has revealed DLSS 2.3, the latest upgrade to their AI-based upscaling technology. One of the promises of DLSS so to deliver higher levels of image quality over time, and DLSS 2.3 has further highlighted this claim. With DLSS 2.3, Nvidia's improved use of motion vectors to improve object detail while reducing ghosting and temporal instability in many instances. 

With DLSS 2.3, Nvidia's promising the same performance gains as before, but with higher levels of image quality. In short, DLSS has just gotten even better. 

DLSS Keeps Getting Better - Nvidia Launches DLSS 2.3

New DLSS 2.3 enabled games

Nvidia has already rolled out DLSS 2.3 to developers, allowing DLSS 2.3 to be available in sixteen games today. This includes Crysis 2/3 Remastered, Baldur's Gate 3, Marvel's Guardians of the Galaxy, Deathloop, and DOOM Eternal. 

Below is a list of games that now supports DLSS 2.3

- Baldur's Gate 3
- Bright Memory: Infinite
- Cyberpunk 2077 (adding DLSS 2.3 support later today)
- Crysis 2 Remastered
Crysis 3 Remastered
- Deathloop
- DOOM Eternal
- Farming Simulator 22 (launching November 22 with DLSS 2.3 support)
- Grand Theft Auto 3 Definitive Edition
- Grand Theft Auto Vice City Definitive Edition
- Grand Theft Auto San Andreas Definitive Edition
- Jurassic World Evolution 2
- Marvel's Guardians of the Galaxy
- Rise of the Tomb Raider
- Shadow of the Tomb Raider
- Sword & Fairy 7

Additionally, DLSS will be coming to 10 new games this month;

- Assetto Corsa Competizione
- AWAY: The Survival
- Battlefield 2042
- Bright Memory: Infinite
- The Elder Scrolls Online
- Farming Simulator 22
- Grand Theft Auto: The Trilogy Definitive Edition
- Hot Wheels Unleashed
- Jurassic World Evolution 2
- Myth of Empires

With DLSS 2.3, Nvidia has proved its claim that DLSS will get better over time. The continued advancement of DLSS makes it difficult for Nvidia's competitors to catch up with Nvidia's AI upscaling solution. In the video below, Nvidia throws a lot of shade at competing solutions like AMD's FSR, highlighting DLSS' ability to add more detail to games through its use of motion vectors. 


You can join the discussion on Nvidia's DLSS 2.3 technology on the OC3D Forums

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Most Recent Comments

16-11-2021, 17:38:04

Dicehunter
I'm curious if 2.3 needs to be trained on a per game basis or if you can simply use a 2.3+ DLL and copy/paste into into a games directory ? Either way I wish FF15 would be updated, DLSS1 is pants.Quote

16-11-2021, 17:46:51

WYP
Quote:
Originally Posted by Dicehunter View Post
I'm curious if 2.3 needs to be trained on a per game basis or if you can simply use a 2.3+ DLL and copy/paste into into a games directory ? Either way I wish FF15 would be updated, DLSS1 is pants.
2.3, like 2.0, does not need to be trained on a per-game basis.

A lot of titles with DLSS 2.0 support can support 2.3 by replacing the relevant files.

I don't expect FF15 to be updated. Square Enix abandoned that game a while ago.Quote

16-11-2021, 18:44:45

Dicehunter
Quote:
Originally Posted by WYP View Post
2.3, like 2.0, does not need to be trained on a per-game basis.

A lot of titles with DLSS 2.0 support can support 2.3 by replacing the relevant files.

I don't expect FF15 to be updated. Square Enix abandoned that game a while ago.

Oh I know it's just a wishlist item, Besides Square Enix generally tend to ignore what customers want unless it's repeated at them for well over a decade.Quote
Reply
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