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DOOM Will Run at 1080p and 60 FPS on Consoles

DOOM Will Run at 1080p and 60 FPS on Consoles

DOOM Will Run at 1080p and 60 FPS on Consoles

DOOM Will Run at 1080p and 60 FPS on Consoles

 

DOOM is easily one of the most influential franchises in the First Person Shooter Genre, so much so that for a time FPS games were simply know as DOOM clones by many of those in the video game industry.  

When a new DOOM game is released the game has a lot to live up to, not only when it comes to fun gameplay but also when to comes to visuals and design. DOOM 2016 not only plans to be one of the only games that will run at 1080p 60FPS on all platforms at release, but plans to be the best looking game at this framerate and resolution on consoles. Not only that but the game will have a 13-hour long campaign, which is something that is very rare for a modern shooter and it will contain a also contain several new multiplayer modes. 

 

       We want players to wonder how DOOM and idTech 6 games can be so visually stunning at 60 frames-per-second at 1080p on all platforms, when other titles cannot even achieve a similar look at 30 frames-per-second. Our goal is to be the best-looking game at 1080p at 60fps.

idTech 6 allows the artists and designers to quickly decorate the world with fine details. idTech 6’s physically based renderer and dynamic lighting system allows our artists to make our characters and environments more realistic and stunning than ever before.

  DOOM Will Run at 1080p and 60 FPS on Consoles

 

When we hear about the resolutions and framerates of the console versions of games many of us PC gamers simply ignore it, thinking that with powerful enough hardware that we will easily be able to play the game at a higher resolutions and framerates, but we must remember that games that run at 60FPS consoles typically run well on PC.

Some examples of this is the 1080p 60FPS console version of Metal Gear Solid V and Sniper Elite, which are both games that are pretty easy to run on PC, with Sniper Elite easily capable of running at 100+ FPS on modern setups. On the other end of the spectrum we have titles that run at sub-1080p at 30FPS on consoles like Assassin's Creed Unity, that is a title that is difficult to run on PC, especially at a steady 60FPS or higher.

Hopes are high that the PC version of DOOM 2016 will run well on PC, with many gamers already expecting to be able to easily make use of high resolution and high refresh rate monitors with ease on modern hardware. One of my hopes for the PC version of DOOM 2016 it that the game will really show other developers that great visuals and high framerates are not only possible, but can really help gameplay, so let's hope that both the PC and console versions of DOOM are solid.  

DOOM is set to release on May 13, 2016 for PC, PlayStation 4, and Xbox One.

 

You can join the discussion on DOOM running at 1080p 60FPS on both consoles on the OC3D Forums.

 

 
 
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Most Recent Comments

26-02-2016, 07:24:11

Dicehunter
If the engine used is anything like idTechs last few games the detail tends to look like oil paints thrown at a wall from close proximity Quote

26-02-2016, 20:51:00

MacLeod
I'm really looking forward to this one and it'll maybe be a day 1 buy but this whole 60 FPS crap is getting old. Maybe it's my fault because I bought a $500 144 Hz monitor last year and that's about the time everything new coming out seemed to be capped at 60 FPS. Either way, I don't understand why developers are capping their games like this.Quote

27-02-2016, 02:35:02

Dicehunter
Quote:
Originally Posted by MacLeod View Post
I'm really looking forward to this one and it'll maybe be a day 1 buy but this whole 60 FPS crap is getting old. Maybe it's my fault because I bought a $500 144 Hz monitor last year and that's about the time everything new coming out seemed to be capped at 60 FPS. Either way, I don't understand why developers are capping their games like this.
Usually to do with physics in games going nuts over 60FPS, Skyrims a good example of that.Quote

27-02-2016, 04:21:19

TalllPaul
I have never owned DOOM, I think I may grab this one Also, 60fps is cracking stuff Quote

27-02-2016, 10:39:12

MacLeod
Quote:
Originally Posted by Dicehunter View Post
Usually to do with physics in games going nuts over 60FPS, Skyrims a good example of that.
Ah, ok. I never thought of that. I still hate that they dont figure a way around it. Im sure there are a lot of us PC gamers that are rolling high refresh rate monitors. I would think the manufacturer's would be lobbying for this as well. If Im capped at 60 fps then whats the point of buying one of the new fancy high refresh rate monitors by Asus or upgrading my GPU? I know Im preaching to the choir here but Im still bothered by this trend.Quote
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