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Fallout 4 1.3 Beta Update adds HBAO+ and Nvidia Weapon Debris effects

Fallout 4 1.3 Beta Update adds HBAO+ and Nvidia Weapon Debris effects

Fallout 4 1.3 Beta Update adds HBAO+ and Nvidia Weapon Debris effects

Fallout 4 1.3 Beta Update adds HBAO+ and Nvidia Weapon Debris effects

 

Fallout 4's new 1.3 Beta Update has been added to Steam, bringing to the game HBAO+ as an ambient occlusion option and Nvidia Weapon Debris effects. 

HBAO+ will be available on both AMD and Nvidia GPUs but weapon debris will only be available on Nvidia hardware.  

 

This beta update is a work in progress so before opting into the beta, back up your saved games.

 

 

To get the beta, you need to do the following:

  1. Log into Steam
  2. Right Click on Fallout 4 in your Library
  3. Select Settings
  4. Select Betas
  5. A drop down menu will appear. Select Beta Update
  6. Select OK.
  7. Wait a few minutes and Fallout 4 should update.
  8. When done, Fallout 4 should appear as Fallout 4 [beta] in your Library

If you decide you don’t want to run the Beta anymore, redo steps 1 – 4. At the drop down, select NONE – Opt out of all beta programs.

 

  Fallout 4 1.3 Beta Update adds HBAO+ and Nvidia Weapon Debris effects

(HBAO+ as used in World of Warcraft)

 

Beta Update 1.3.4

New Features

  • New ambient occlusion setting, HBAO+
  • New weapon debris effects (NVIDIA cards only)
  • Added status menu for settlers in your settlements
  • Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis
  • Improved "ESDF" keys remapping support while in Workshop mode

 

Gameplay Fixes

  • General memory and stability improvements
  • Improved performance when looking through a scope
  • Fixed issue where player could warp to a different location when aiming
  • Companions can no longer get stuck with radiation poisoning
  • Fixed an issue where Vault 81 residents would not dismember correctly
  • Big Leagues perk now displays calculated damage correctly
  • Fixed issue with third person camera not displaying properly after exiting certain crafting stations
  • Fixed an issue where subtitles would occasionally not update properly
  • Effects will properly be removed on companions when items are unequipped
  • MacReady’s Killshot perk now calculates headshot percentages properly
  • Fixed an issue with NPCs getting stuck in Power Armor
  • Fixed a rare issue with companions getting stuck in down state
  • Second rank of Aquaboy now calculates properly
  • Fixed an issue with resistance not always lowering the damage correctly when added by mods
  • Enabled number of characters available when renaming an item (XB1)
  • Fixed issue with player becoming dismembered while still alive
  • Robotics expert is now usable in combat
  • Stimpaks can now be used on Curie after the transformation
  • Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked

  

 

You can join the discussion on Fallout 4's 1.3 beta update on the OC3D Forums

 

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Most Recent Comments

15-01-2016, 12:37:13

AlienALX
So they're slowly adding more of the Gamedoesn'tWork stuff to it now?

They really need to sort out SLI/CFX while they're at it.Quote

15-01-2016, 12:44:05

WYP
I'll be retesting performance with HBAO+ on and off tonight with my fury X and GTX 980Ti.

Hopefully it will work well on both. Fingers crossed.Quote

15-01-2016, 12:52:27

AlienALX
Wicked I look forward to that! Quote

15-01-2016, 13:00:45

ImprovizoR
I'm so glad I didn't buy this game. Every time they release a patch it looks like a changelog for a new Early Access build. Maybe by 2017 it will be a finished product.Quote

15-01-2016, 13:40:30

AlienALX
It seems that way. Looks like they built it fully on Gamedoesn'tWork then ripped it all out because it ran so poorly.

Well I enabled HBAO+ and it hasn't harmed my FPS any, not that they were great to begin with, mind.Quote
Reply
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