Google and LG creates an insane 120Hz 5500×3000 VR display

Google and LG creates an insane 120Hz 5500x3000 VR display

Google and LG creates an insane 120Hz 5500×3000 VR display

Google and LG have been working together to create one of the world’s most impressive OLED displays for VR, delivering specifications that surpass everything that is currently on offer in today’s VR offerings, even the yet to be released HTC Vive Pro.

HTC’s Vive Pro offers a display resolution of 1440×1600 per eye, whereas their existing Vive and Oculus’ Rift Headsets both offer a resolution of 1080×1200. This new unit offers a resolution of around 5500×3000, delivering a staggering PPI of 1443 pixels per inch and a 120Hz refresh rate. This screen surpasses everything on offer in today’s VR headsets. 

This new display is set to be showcased at the Display Week Expo in May, though at this time it seems unlikely that we will see this kind of display in a VR headset anytime soon, even so, it reveals a high-resolution future for VR. Below are the known specifications of Google/LG’s AMOLED VR display. This displays resolution is calculated base on its size and pixel density characteristics.   

– 4.3 inch 18 megapixel AMOLED display
– 5500 x 3000 resolution
– 1443 dots per inch
– 120 Hz refresh rate

Google and LG creates an insane 120Hz 5500x3000 VR display

(LG’s prototype SteamVR headset)(This does not use LG/Google’s new screen)

One of the biggest problems faced by today’s VR headsets is their low-resolution screens, making scenes look blurrier/softer than real life while also allowing users to see the gaps between pixels, creating what is known as the screen-door effect. While pricing remains a huge concern for consumers, technologically speaking VR has a long way to go before it achieves a reality-like visual experience. 

You can join the discussion on Google and LG’s insane VR displays on the OC3D Forums.Â