'

GTA V Will support the Vulcan API?

GTA V Will support the Vulkan API?

GTA V gets a 60FPS PC Trailer

GTA V Will support the Vulkan API?

 

[email protected] had Confirmed that GTA V will support the Vulkan API on twitter, the next generation graphics API which is based on AMD's Mantle. Though we doubt this will be the case at launch supporting this API will give this much better access to CPU and GPU resources in order to utilize your hardware more optimally for increased performance.

 

KHRONOS Reveal the Vulkan API

 

When asked if GTA V will support AMD's Mantle API, Roy Taylor, Corporate Vice President at AMD, said that "it will via Vulkan", which blatantly says that the game will support the Vulcan API in the future. The tweet confirming this can be seen below.

The support of the Vulkan API will not just benfit the PC version of the game's performance, but also be used allow it to be used on a wider range of devices, which includes Linux based PC or Steam Machines.

 

 

 

 

Below are the minimum and recommended specifications for GTA 5, which do say that you require a DirectX 10 or above compatible GPU. As you can see the minimum requirements are very low compared to many other modern titles and the recommended specifications seem very reasonable considering the relative power of the current generation consoles and the framerate at which they run at, this is a good sign that we have a great PC port on our hands, though we cannot confirm this before launch.

 

Minimum specifications:

OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1, Windows Vista 64 Bit Service Pack 2* (*NVIDIA video card recommended if running Vista OS)
Processor: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) / AMD Phenom 9850 Quad-Core Processor (4 CPUs) @ 2.5GHz
Memory: 4GB
Video Card: NVIDIA 9800 GT 1GB / AMD HD 4870 1GB (DX 10, 10.1, 11)
Sound Card: 100% DirectX 10 compatible
HDD Space: 65GB

 

Recommended specifications:

OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1
Processor: Intel Core i5 3470 @ 3.2GHZ (4 CPUs) / AMD X8 FX-8350 @ 4GHZ (8 CPUs)
Memory: 8GB
Video Card: NVIDIA GTX 660 2GB / AMD HD7870 2GB
Sound Card: 100% DirectX 10 compatible
HDD Space: 65GB

 

GTA 5 has been a long time coming on PC, and with delay after delay we hope that Rockstar will provide us PC gamers the solid PC port that we desire. We definitely do not want a repeat of GTA 4.

You can view some screenshots of the PC version of GTA V here and the game's recent PC 60 FPS trailer here.

 

*Edit*

AMD's Roy Taylor has since retracted this statement on GTA V, saying that his statement regarding Vulkan was not related to GTA V but the future of Mantle. Sadly this means that Rockstar may not be bringing the game over to the Vulcan API after release. 

 

 

You can join the discussion on GTA V supporting the Vulcan API on the OC3D Forums.

 

«Prev 1 Next»

Most Recent Comments

03-04-2015, 00:28:21

NeverBackDown
That would be cool but i doubt it'll make a big difference since it'll be patched in. Just look at Bf4 for example. These new APIs need to be built into the engine to get the most out of the them.Quote

03-04-2015, 12:10:19

SPS
Quote:
Originally Posted by NeverBackDown View Post
That would be cool but i doubt it'll make a big difference since it'll be patched in. Just look at Bf4 for example. These new APIs need to be built into the engine to get the most out of the them.
Completely depends on the architecture of the engine and if the game is CPU bound.

I don't think it will be in at launch considering how new the API is though.Quote

03-04-2015, 16:36:34

NeverBackDown
Quote:
Originally Posted by SPS View Post
Completely depends on the architecture of the engine and if the game is CPU bound.

I don't think it will be in at launch considering how new the API is though.
I won't argue with you, you know more about that anyone here.. but i can argue and say that BF4 isn't cpu bound I do highly doubt it'll be in at launch. So i guess it depends on the engine and we will see upon releaseQuote

04-04-2015, 23:11:26

Legacy-ZA
DirectX 12.Quote

05-04-2015, 21:49:28

NeverBackDown
Quote:
Originally Posted by Legacy-ZA View Post
DirectX 12.
Nope. Not even out yet so the game won't be using it.. Plus DX12 is W10 only.Quote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.