Intel Invites Gamers to join a Global Graphics Odyssey

Intel is planning gaming events across the world. Will you attend one of them?

Intel Invites Gamers to join a Global Graphics Odyssey

Intel Invites Gamers to join a Global Graphics Odyssey

Say what you will about Intel's current graphics offerings, but the company is on the way towards revolutionising the graphics market, adding a third player into the mix to take on both AMD and Nvidia in both the gaming and professional markets. 

In 2020, Intel plans to enter the discrete graphics market with a bang, introducing their new Xe graphics architecture with plans to scale from the datacentre down to gamers and even low-end graphics offerings. Intel is being ambitious, and given the engineering talents and insane R&D budgets the company has at their disposal, they have every right to be.   

Today Intel has announced "The Odyssey", a series of events which will span the whole world, giving graphics enthusiasts to let their voices be heard, whether they are gamers, content creators or otherwise passionate about visual computing. These events will range from places like Taipei to Bangalore though to Paris and more proximate locations like London and Dublin. In all, Intel plans to visit 17 locations, and give their fans a "closer to the inner workings of visual technology development". 

Those who are interested can sign up to Intel's graphics Odyssey on the company's official gaming website

    The Odyssey is built around a passionate community, focused on improving graphics and visual computing for everyone, from gamers to content creators. And we want voices like yours to help guide us.

We’re committed to listening to the community, and in return you will get closer to the inner workings of visual technology development than ever before.

You’ll hear the latest reports first and you’ll have access to some amazing offers and exclusive giveaways. The Odyssey is about how we’ll work together to build the visual computing solutions you really want.

You also have the opportunity to receive the Intel Gaming Access newsletter which gives gamers a VIP pass to killer deals and freebies, preferred beta access, the latest gaming news, and more.


You can join the discussion on Intel's Gaming Graphics Odyssey on the OC3D Forums

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Most Recent Comments

21-02-2019, 02:41:06

Rather old article and not sure if it's legit or not, but looking at that from 2017 and how much they spend on R&D (which you mentioning in the article that gave me the interest to look up)... It's literally insane.


21-02-2019, 11:11:49

Yeah NVidia has the fastest growing R&D budget & MediaTek has the highest as a percentage of sales but in terms of raw numbers Intel is in a completely different league to everyone else.
On its own I wouldn't say that really means anything for their new ventures because we've seen so many of them collapse under them in the last 10 or so years, obviously ultra-mobiles/smartphones being their biggest & most expensive failure recently, burning a massive hole in their R&D budget for around a decade with nothing to show for it when they eventually scrapped the whole scheme.
But, here they've got a wide range of relevant experience & talent hand picked from other silicon valley companies, as well as the fact that GPUs are becoming more & more like CPUs in certain aspects with modern heavily programmable pipelines, the wide range of execution units & ever growing memory hierarchys. Larrabee may have been very badly suited for fixed-pipeline Direct3D style rendering paths but for programmable pipelines & low level APIs with mixed compute it was actually ahead of its time in many aspects.Quote

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