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Introducing the Dawn Engine

PRESS RELEASE

Introducing the Dawn Engine  

Introducing the Dawn Engine

 

Eidos Montreal, the studio behind Thief and Deus Ex, has today announced that they have created a new game engine. This Engine is called the Dawn Engine and has been designed exclusively for PCs and new Generation consoles. At present not much detail is known about the engine other than that it is a heavily modified version of IO Interactive's Glacier 2 Engine, Eidos says that this will be the beginning of a new Era for them.

Eidos Montreal with their recent releases like Thief have been AMD branded titles, with Thief being an AMD Mantle title. I wonder if Eidos Montreal have been working on their own Mantle implementation for this engine and all future titles that are made using it.  

 

Press Release

The studio has been hard at work, and we’re proud to announce today Dawn Engine™, our game engine designed exclusively for PCs and the new generation of consoles.

In the past, we’ve relied on existing engines for our games. But in the end, we found that our creative vision was somehow limited. So we decided it was time for us to invest in creating an engine tailored for our needs.

The result of this work is the Dawn Engine. Based on a heavily modified version of IO Interactive’s Glacier™ 2 engine, it represents the beginning of a new era for us. Our ambition is to build upon and improve both the visual and immersive artistry in our games, whilst also strengthening both the gameplay and storytelling experiences we strive to create.

We wanted to share a first glimpse of what we aim to achieve, with a screenshot taken directly from the Dawn Engine. Keep in mind – despite any hints you may pick up from this image, this screenshot was only taken in order to display the level of detail and artistic fidelity that is possible with the Dawn Engine.

 

 

As you can imagine, the Dawn Engine will form the cornerstone for all Deus Ex Universe projects at Eidos-Montréal. Some of you have had concerns that “Universe” meant “MMO”. Rest assured, it does not.

Deus Ex Universe is the name we are giving to the fictional world and the rich lore we are creating for it, which will of course include core games, as well as any other projects that will help bring the world of Deus Ex to life. We won’t go into too much detail for now, but what we envision is for our projects to have meaningful ties to one another, in order for them to strengthen and deepen your experience within this Universe.

We’d also like to take this opportunity to say that we have several positions available at our studio! You can check them out on employment page.

We will be sharing much more in the coming months. In the meantime, you can follow us on Facebook andTwitter to keep up with the latest updates.

Thank you all for your support!

 

Join the discussion on Eidos Montreal's Dawn Engine on the OC3D Forums.

 

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Most Recent Comments

04-12-2014, 18:18:36

Dicehunter
Looks great, I'm still baffled why they used such a crusty old engine on the last Deus Ex, It played well yes but graphically it looked extremely last gen.Quote

04-12-2014, 19:06:22

nepas
Quote:
Originally Posted by Dicehunter View Post
Looks great, I'm still baffled why they used such a crusty old engine on the last Deus Ex, It played well yes but graphically it looked extremely last gen.
eggsbawx and potato station 3 is the reason why(at least I hope that is the reason why)Quote

05-12-2014, 01:56:29

NeverBackDown
Lets just hope Nvidia "Gameworks" doesn't it up for everybody... again. Them trying to get first dibs on that engine.. better off with Mantle. At least it gives people the option.Quote

05-12-2014, 03:44:34

steverebo
I can't wait for the next dues x game I loved the last oneQuote

05-12-2014, 05:57:35

barnsley
Quote:
Originally Posted by Dicehunter View Post
Looks great, I'm still baffled why they used such a crusty old engine on the last Deus Ex, It played well yes but graphically it looked extremely last gen.
It was a 2012 game so it was pretty much with the times.Quote
Reply
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