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Japan Display unveils 651ppi VR oriented display

Japan Display unveils VR oriented display with a resolution of 1440x1700

Japan Display unviels 651ppi VR oriented display

Japan Display unveils 651ppi VR oriented display

 
 
Japan Display (JDI) has revealed a new 651ppi display which is designed for future VR headsets, offering a resolution of 1440x1700, which is significantly higher than existing VR headsets.
 
Right now the HTC Vive comes with a screen resolution of 1080x1200 per eye, which gives this new screen from Japan Display almost 90% more pixels on total, which will help mitigate the "screen door" effect which can be experienced in today's VR headsets. 
 
This new display comes in a 3.42-inch form factor with a PPI of 651 while still offering the 90Hz refresh rates that are seen in today's VR headsets. JDI's new display will allow future VR headsets to offer a clearer, more immersive gameplay experience, but will also increase the PC system requirements for VR, as this higher pixel count will require a lot more GPU horsepower. 

  

Japan Display unviels 651ppi VR oriented display

 

Right now JDI has plans on offering an 800ppi variant of this display in the future, with samples of this newly announced 651ppi version already shipping to some manufacturers. 

At this time, it is unknown if any manufacturers will pick up this new display for future VR headsets, but it certainly opens up the possibility of seeing high-resolution VR headsets in the near future. 

  

You can join the discussion on Japan Display's high-resolution VR screens on the OC3D Forums

 

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Most Recent Comments

28-11-2016, 15:56:58

NeverBackDown
90% more pixels means 90% more GPU power unless we can get technologies to mitigate that increase. This is where Nvidia screws over everyone. If they just stay closed and offer alternative technology, not everyone will be on the same page which will slow adoption and raise the minimum performance threshold. Unless Nvidia is so far and away ahead, it causes a problem. And we know AMD aren't going to let this happen, so VR just keeps getting further and further away from many peopleQuote

28-11-2016, 19:35:40

Kilbane
Quote:
Originally Posted by NeverBackDown View Post
90% more pixels means 90% more GPU power unless we can get technologies to mitigate that increase. This is where Nvidia screws over everyone. If they just stay closed and offer alternative technology, not everyone will be on the same page which will slow adoption and raise the minimum performance threshold. Unless Nvidia is so far and away ahead, it causes a problem. And we know AMD aren't going to let this happen, so VR just keeps getting further and further away from many people
This is where technologies such as Foveated Rendering with eye tracking come in. By rendering only what you are looking at at 100% and dropping the render quality of the rest of the scene in concentric circles, Effectively reproducing what the eye does naturally.Quote

28-11-2016, 21:24:51

NeverBackDown
Quote:
Originally Posted by Kilbane View Post
This is where technologies such as Foveated Rendering with eye tracking come in. By rendering only what you are looking at at 100% and dropping the render quality of the rest of the scene in concentric circles, Effectively reproducing what the eye does naturally.
Very true. But more tech can be created to further lower performance thresholds, but like I said, everyone needs to be on the same page. To much money being thrown in this market's way to have it just fail.Quote

29-11-2016, 01:54:07

King of Old Old School
Sigh....

Stupid VR is not going to die anytime soonQuote

29-11-2016, 03:08:39

NeverBackDown
Quote:
Originally Posted by King of Old School View Post
Sigh....

Stupid VR is not going to die anytime soon
Just because you think it is doesn't mean it really is.
VR is driving technology and GPU architecture/power far greater than before it was around. It is pushing GPUs in particular forward massively which in turn means better chips which can be converted to a HPC/DataCenter/AI Research/etc which means more money and therefore better products for consumers sooner and cheaper along with advancements in other technology markets, which again means more profit. So no. It's factually not so stupid, however using it now in its current state and with current amount/quality of games, it could be argued it is, won't last forever though.Quote
Reply
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