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Metal Gear Solid V PC VS PS4 Comparison

Metal Gear Solid V PC VS PS4 Comparison

Metal Gear Solid V's Launch Date moved forward on PC

Metal Gear Solid V PC VS PS4 Comparison

 

Konami has given us a very nice screenshot comparison between the PS4 version and the PC version of Metal Gear Solid V, comparing the most visually intensive console version of the game to the maxed out PC version. Let's see how they compare. 

 

   

(PC Left, PS4 Right, Please click to see larger versions)

 

As we can see from the images above and below the OC version will feature higher resolution textures, more light sourced and a generally more crisp aesthetic, not that the PS4 version looks bad. 

Secondly the PC version will be able to be played at more and higher resolutions, so the PC version will be able to play the game at 4K or higher resolutions if your monitor supports it. 

 

   

(PC Left, PS4 Right, Please click to see larger versions)

 

Below is the PC system requirements of the PC version of the game, which are fairly low for a game which looks this great, but until release we will not know exactly how well the PC version will run. 

 

MINIMUM
OS: Windows 7x64, Windows 8x64 (64-bit OS Required) 
Processor: Intel Core i5-4460 (3.40 GHz) or better; Quad-core or better 
Memory: 4 GB RAM 
Graphics: NVIDIA GeForce GTX 650 (2GB) or better (DirectX 11 card Required) 
DirectX: Version 11 
Hard Drive: 28 GB available space 
Sound Card: DirectX 9.0c compatible sound card

 

RECOMMENDED
OS: Windows 7x64, Windows 8x64 (64-bit OS Required) 
Processor: Intel Core i7-4790 (3.60GHz) or better; Quad-core or better 
Memory: 8 GB RAM 
Graphics: NVIDIA GeForce GTX 760 (DirectX 11 graphic card required) 
DirectX: Version 11 
Hard Drive: 28 GB available space 
Sound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)

 

Metal Gear Solid V will be releases on PC, PS4, PS3, Xbox One and Xbox 360 on September 1st, with Metal Gear Online coming later on October 6th on consoles and January 2016 on PC. You can learn more about the resolutions and framerates of the console versions of Metal Gear Solid V here. 

 

You can join the discussion on Metal Gear Solid V's PC vs PS4 visual comparison on the OC3D Forums.

 

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Most Recent Comments

08-08-2015, 10:03:27

Wraith
Nice write up dude, it's clear to see now where the consoles are taking the hits, the anisotropic levels and texture levels are simply out of the consoles reach, to be expected with the AMD Jaguar really, I'm surprised it's showing it's age so soon. But hopefully DX12 will breath new life into the consoles.Quote

08-08-2015, 10:39:56

Dicehunter
Quote:
Originally Posted by Wraithguard View Post
Nice write up dude, it's clear to see now where the consoles are taking the hits, the anisotropic levels and texture levels are simply out of the consoles reach, to be expected with the AMD Jaguar really, I'm surprised it's showing it's age so soon. But hopefully DX12 will breath new life into the consoles.
Well it will only breathe new life into the XB1, PS4 doesn't use DX

On a serious note though even Phil Spencer said with DX12 they're only looking at a performance gain of maybe 20% if they look at it optimistically, So that would equal maybe 6 more FPS.

By this time next year I reckon consoles are going to not just look dated like they do now but extremely dated compared to PC titles mainly due to having to make large cuts all the time in frame rate, Resolution, Graphical features etc... so by the time DX12 gets into full swing console graphics are going to start to look quite last gen.

Time for the next gen consoles MS and Sony.Quote

08-08-2015, 10:51:11

SpencerUk
& this is the only reason I'm building a PC..to play games as they were meant to be played Quote

08-08-2015, 12:19:37

yassarikhan786
You can really see the difference when you zoom in.Quote

09-08-2015, 02:09:38

NeverBackDown
Quote:
Originally Posted by Wraithguard View Post
Nice write up dude, it's clear to see now where the consoles are taking the hits, the anisotropic levels and texture levels are simply out of the consoles reach, to be expected with the AMD Jaguar really, I'm surprised it's showing it's age so soon. But hopefully DX12 will breath new life into the consoles.
Whats funny is that they are both more CPU limited than GPU limited in terms of power, more so PS4 though. For the amount of power they use though, it's extremely impressive of what they can out out. They only use about 160watts total draw. Pretty good if you ask me. Now in comparison though it's simply not up to par, but again doing that great with what they got isn't bad either.Quote
Reply
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