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No Man's Sky Fight Trailer - Time for some combat

No Man's Sky Fight Trailer - Time for some combat

No Man's Sky Fight Trailer - Time for some combat

No Man's Sky Fight Trailer - Time for some combat

 

Let's have a look at No Man's Sky's combat thanks to the game's newly leaked "Fight" trailer, which showcases space combat, ground combat and a lot of the game's otherworldly creatures. 

In this game players will need to fight for survival on land and in space across a universe with 18 quintillion unique planets, offering limitless exploration and easily the biggest scope for a survival game that we have ever seen. 

To put that 18 quintillion number into  perspective that is 18 followed by 18 zeros if you are using the US quintillion or 30 zeros if you are using the UK definition. Hello Games are a UK based company, so I assume they are using the UK definition of quintillion. 

 

 No Man's Sky Fight Trailer - Time for some combat

 

In No Man's Sky players will explore an almost limitless number of worlds on land sea and in the sky as well as exploring the largest galaxy that we have ever seen in a single video game. 

The overarching goal of No Man's Sky is to reach the centre of the universe, where there are plenty resources and more challenging locations to explore, though this is merely a guideline. Players in No Man's Sky will be able to explore and play the game how they please, similar to how gamers play Minecraft. 

  

You can join the discussion on No Man's Sky on the OC3D Forums

 

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Most Recent Comments

20-07-2016, 08:52:49

SuB
is there any better versions of this 'trailer' it's terrible quality and has a hiss in the audio.. feels ripped ?Quote

20-07-2016, 09:19:51

Warchild
I just dont see the thrill in this one.

Gfx don't look immersive and im sure the exploration feeling will fade even with 18quadrillion planets to se.Quote

20-07-2016, 11:43:12

SuB
Quote:
Originally Posted by Warchild View Post
I just dont see the thrill in this one.

Gfx don't look immersive and im sure the exploration feeling will fade even with 18quadrillion planets to se.
It's an interesting claim that of course cannot possibly ever be actually challenged.

I'l still interested to see how they model the thing, or if it's just random all the time, or persistent at all. From the videos I've seen of transitions I'm still not convinced. Open minded.. but not convinced, storing that much 'state'... well... lets just say I don't know if they've thought about it yet lol.Quote

20-07-2016, 13:42:08

NeverBackDown
Everyone is so hyped for this game, i really just don't see the appeal. I'd rather play ED tbh, only problem with ED is that not enough people play all the time(or same time) and it's rare to find something other than AIQuote

20-07-2016, 14:31:59

SeekaX
Quote:
Originally Posted by NeverBackDown View Post
Everyone is so hyped for this game, i really just don't see the appeal. I'd rather play ED tbh, only problem with ED is that not enough people play all the time(or same time) and it's rare to find something other than AI
To be honest the appeals of ED and NMS are exactly the same to me. I like exploring stuff and NMS is probably going to be better in that regard for now, driving a rover on a rock planet and flying past planets gets stale fairly quickly, i could never really get into ED because of that. It's not a realistic game, but i don't really get immersed in any game, if it looks neat and adds to the experience i'm fine with it. Spore wasn't realistic at all either and i still enjoyed the space stage in that game a lot.Quote
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