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Nvidia GameWorks Comes to War Thunder

Nvidia GameWorks Comes to War Thunder

Nvidia GameWorks Comes to War Thunder

Nvidia GameWorks Comes to War Thunder

 

Gaijin Entertainment has just announced that Nvidia GameWorks is coming to War Thunder, thanks to the most recent version of the game's Dagor Engine 4.0.

This will give the game higher graphical detail, improve in-game destruction and make a big difference to the Game's water rendering with Nvidia Waveworks. 

 

 

One of the most interesting things about this update is that it will improve game physics and change gameplay as if a player destroys a wall in his game it will be destroyed for all players.

This change will affect all platforms, as the PC version of the game does cross-play with the PS4 version. Below is some graphical comparisons between the GameWorks version and Non-GameWorks version.   

  Nvidia GameWorks Comes to War Thunder

  

Our game is beginning to shift to a new version of the engine Dagor Engine - 4.0. In previous issues of  the Journal of development  we talked about a physically correct  rendering  and  advanced system damage. 
New rendering allows you to display a variety of materials (wood, leaves, metal, stone, earth, etc.) is more natural because of complex calculations of light reflection from different surfaces, so that the machinery and around the game world will look even more realistic. 

The updated game engine technology integrated set of NVIDIA Gameworks, which resulted in a new level of graphics. Earlier in the tank battles that players can destroy trees, fences, and other small objects, in one of the following updates tankers will be able to bring down the entire building shots.This not only adds battles entertainment, but also open up new tactical possibilities - for example, you can create a new firing positions, destroying a wall or a house. 

Another technology - NVIDIA Waveworks - it's incredibly realistic water surfaces, whether forest river, lake or the raging ocean. It generates waves and foam, taking into account the wind direction and the degree of excitement. And most interestingly, the technology allows you to create interactive surface. Interact with players and other objects in space War Thunder. 

 

Nvidia GameWorks Comes to War Thunder  

Right now we do not have a clear release date for these new features, but they are expected to come to the game within the next few weeks. 

 

You can join the discussion on Nvidia GameWorks coming to WAR THUNDER on the OC3D Forums

 

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Most Recent Comments

03-10-2015, 12:15:01

NeverBackDown
While this is great and all, this game is so horribly supported and backwards it's not even worth the timeQuote

03-10-2015, 12:26:27

Kilbane
Nice to see Nvidia supporting free to play games, I'm sure there will be plenty of Game(doesn't)works jokes to follow. But I agree, the game itself is IMHO rubbish.Quote

03-10-2015, 13:14:15

barnsley
Quote:
Originally Posted by NeverBackDown View Post
While this is great and all, this game is so horribly supported and backwards it's not even worth the time
I disagree (although it has gone downhill recently I'll admit). The controls are fantastic, It has very decent graphics and was not pay to win. Heck it even ran very well when I had my 280X. The only real issues I've had with it is balancing (Russian planes are weirdly OP some of the time) and the client trying to set me up on a server in a completely different country from me. It's still got a lot of potential.

It has the same problems with grinding as WOT does though, especially at the higher levels.Quote

03-10-2015, 14:30:55

NeverBackDown
Quote:
Originally Posted by barnsley View Post
I disagree (although it has gone downhill recently I'll admit). The controls are fantastic, It has very decent graphics and was not pay to win. Heck it even ran very well when I had my 280X. The only real issues I've had with it is balancing (Russian planes are weirdly OP some of the time) and the client trying to set me up on a server in a completely different country from me. It's still got a lot of potential.

It has the same problems with grinding as WOT does though, especially at the higher levels.
The graphics are great and controls aren't bad at all, but I was more pointing out how bad Gajin are with it and the way they handle things.. especially when it comes to balancing out tanks. It has a lot of potential but they honestly ruin it because they lock everything down. If you say anything negative about them on there forums or YouTube they ban you or get the video removed.
WoT is much better imo for what it is(more arcade side of things) however it does have some realistic physics when it comes to shellls and armor/angles. High tier grinding isn't hard if you have skill. Just takes long and not all tanks are great which could add to the problemQuote

03-10-2015, 15:01:13

barnsley
Quote:
Originally Posted by NeverBackDown View Post
High tier grinding isn't hard if you have skill. Just takes long and not all tanks are great which could add to the problem
Really? Maybe I should give it another go as I got so fed up with the lack of progress I uninstalled it. The same kinda happened with War Thunder.

The tank balancing isn't nearly as much of an issue as people make out until you hit the higher tiers. I'm probably saying that because my nation of choice for tanks was the USSR and they're often OP. Planes wise you just need to be able to fly properly and think before you get into a dogfight.Quote
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