Nvidia's latest driver is ready for Halo Reach and Quake II RTX 1.2
Halo, Quake II... What year is this?
Published: 26th November 2019 | Source: Nvidia |
Nvidia's latest driver is ready for Halo Reach and Quake II RTX 1.2
On top of Nvidia's Game Ready optimisations, Nvidia has also added support for Nvidia Image Sharpening to both Vulkan and OpenGL titles, which can be used to increase the sharpness of older titles and upscale them to higher screen resolutions. This means that DirectX 9, 10, 11 and 12 are supported alongside Vulkan and OpenGL, covering all major graphical APIs.
What’s New in Version 441.41 WHQL
Game Ready Drivers provide the best possible gaming experience for all major new releases. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.
Game Ready for Halo: Reach
The new Game Ready Driver provides the latest performance optimizations, profiles, and bug fixes for Halo: Reach. In addition, this release also provides optimal support for the Quake II RTX v1.2 update which provides exciting quality enhancements for ray tracing and textures.
Image Sharpening Support for Vulkan and OpenGL
Last month, we introduced a new NVIDIA Control Panel Image Sharpening feature that enables GeForce gamers to improve clarity and sharpness in DirectX titles, and to easily upscale and sharpen. With this new Game Ready Driver, this feature is also now available for OpenGL and Vulkan games. To enable Image Sharpening, open NVIDIA Control Panel and select Manage 3D Settings -> Image Sharpening.
New Features and Other Changes
- Image Sharpening is now supported on OpenGL and Vulkan applications.
Image Sharpening (set from the NVIDIA Control Panel->Manage 3D Settings page) increases the
level of sharpness, detail, or clarity of images in games and applications.
Note: As with all 3D settings in the NVIDIA Control Panel, you can enable Image Sharpening
globally, or selectively enable/disable per game as needed (using the Program Settings tab).
Product Compatibility
Nvidia RTX 20 series
Geforce RTX 2080 Ti, Geforce RTX 2080 Super, Geforce RTX 2080, Geforce RTX 2070 Super, Geforce RTX 2070, Geforce RTX 2060 Super, Geforce RTX 2060
NVIDIA TITAN Series
NVIDIA TITAN V, NVIDIA TITAN Xp, NVIDIA TITAN X (Pascal), GeForce GTX TITAN, GeForce GTX TITAN X, GeForce GTX TITAN Black, GeForce GTX TITAN Z, Geforce Titan RTX
GeForce 16 Series
GeForce GTX 1660 SUPER, GeForce GTX 1650 SUPER, GeForce GTX 1660 Ti, GeForce GTX 1660, GeForce GTX 1650
GeForce 10 Series
GeForce GTX 1080 Ti, GeForce GTX 1080, GeForce GTX 1070 Ti, GeForce GTX 1070, GeForce GTX 1060, GeForce GTX 1050 Ti, GeForce GTX 1050, GeForce GT 1030
GeForce 900 Series
GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960, GeForce GTX 950
GeForce 700 Series
GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720, GeForce GT 710
GeForce 600 Series
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 640, GeForce GT 635, GeForce GT 630
440.97 WHQL Download Links
Windows 10 - 64 Bit
Windows 7 - 64-Bit
You can join the discussion on Nvidia's new Geforce 441.41 WHQL driver on the OC3D Forums.
Most Recent Comments

Need a quick recap of Image Sharpening, please ![]() |
Its a feature over which a lot of over-hyped fuss has been made but in reality is practically unnoticble when actually playing a game. The ONLY real use for it is in static screenshots,IMO
..in answer to your question, sharpening filters will always usually result in a (tiny) performance hit.Quote
Need a quick recap of Image Sharpening, please
![]() |
They realised that AMD has a great feature in FidelityFX and Radeon Image Sharpening and decided to steal the idea.Quote