Nvidia's latest driver is ready for Halo Reach and Quake II RTX 1.2

Halo, Quake II... What year is this?

Nvidia's latest driver is ready for Halo Reach and Quake II RTX 1.2

Nvidia's latest driver is ready for Halo Reach and Quake II RTX 1.2

Today, Nvidia has released its Geforce 441.41 WHQL driver for Windows-powered PC, offering support for both Halo Reach and Quake II RTX version 1.2. That's right, a new driver for Quake II and Halo: Reach. If a driver could be nostalgic, this is it. 

On top of Nvidia's Game Ready optimisations, Nvidia has also added support for Nvidia Image Sharpening to both Vulkan and OpenGL titles, which can be used to increase the sharpness of older titles and upscale them to higher screen resolutions. This means that DirectX 9, 10, 11 and 12 are supported alongside Vulkan and OpenGL, covering all major graphical APIs.  

  

Nvidia's latest driver is ready for Halo Reach and Quake II RTX 1.2

 

What’s New in Version 441.41 WHQL

Game Ready Drivers provide the best possible gaming experience for all major new releases. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.

Game Ready for Halo: Reach

The new Game Ready Driver provides the latest performance optimizations, profiles, and bug fixes for Halo: Reach. In addition, this release also provides optimal support for the Quake II RTX v1.2 update which provides exciting quality enhancements for ray tracing and textures.

Image Sharpening Support for Vulkan and OpenGL

Last month, we introduced a new NVIDIA Control Panel Image Sharpening feature that enables GeForce gamers to improve clarity and sharpness in DirectX titles, and to easily upscale and sharpen. With this new Game Ready Driver, this feature is also now available for OpenGL and Vulkan games. To enable Image Sharpening, open NVIDIA Control Panel and select Manage 3D Settings -> Image Sharpening.


New Features and Other Changes

-  Image Sharpening is now supported on OpenGL and Vulkan applications.

Image Sharpening (set from the NVIDIA Control Panel->Manage 3D Settings page) increases the
level of sharpness, detail, or clarity of images in games and applications.

Note: As with all 3D settings in the NVIDIA Control Panel, you can enable Image Sharpening
globally, or selectively enable/disable per game as needed (using the Program Settings tab).


  
Nvidia's latest driver is ready for Halo Reach and Quake II RTX 1.2


Product Compatibility

Nvidia RTX 20 series

Geforce RTX 2080 Ti, Geforce RTX 2080 Super, Geforce RTX 2080, Geforce RTX 2070 Super, Geforce RTX 2070, Geforce RTX 2060 Super, Geforce RTX 2060

NVIDIA TITAN Series

NVIDIA TITAN V, NVIDIA TITAN Xp, NVIDIA TITAN X (Pascal), GeForce GTX TITAN, GeForce GTX TITAN X, GeForce GTX TITAN Black, GeForce GTX TITAN Z, Geforce Titan RTX

GeForce 16 Series

GeForce GTX 1660 SUPER, GeForce GTX 1650 SUPER, GeForce GTX 1660 Ti, GeForce GTX 1660, GeForce GTX 1650

GeForce 10 Series

GeForce GTX 1080 Ti, GeForce GTX 1080, GeForce GTX 1070 Ti, GeForce GTX 1070, GeForce GTX 1060, GeForce GTX 1050 Ti, GeForce GTX 1050, GeForce GT 1030

GeForce 900 Series

GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960, GeForce GTX 950

GeForce 700 Series

GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720, GeForce GT 710

GeForce 600 Series

GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 640, GeForce GT 635, GeForce GT 630


440.97 WHQL Download Links

Windows 10 - 64 Bit
Windows 7 - 64-Bit


You can join the discussion on Nvidia's new Geforce 441.41 WHQL driver on the OC3D Forums.

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Most Recent Comments

26-11-2019, 16:31:20

Dicehunter
Quite curious if Microsoft are eventually going to go and switch over to just allowing DCH drivers considering Nvidia have started to offer them as a download and Windows installs them as default VGA drivers, Either way, The Nvidia sharpening in OpenGL and Vulkan games should be quite nice.Quote

27-11-2019, 06:43:52

Peace Ð
Need a quick recap of Image Sharpening, please The picture says "faster performance". So does it increase performance or affect it at all?Quote

27-11-2019, 10:50:01

Bagpuss
Quote:
Need a quick recap of Image Sharpening, please The picture says "faster performance". So does it increase performance or affect it at all?

Its a feature over which a lot of over-hyped fuss has been made but in reality is practically unnoticble when actually playing a game. The ONLY real use for it is in static screenshots,IMO


..in answer to your question, sharpening filters will always usually result in a (tiny) performance hit.Quote

27-11-2019, 11:02:08

WYP
Quote:
Originally Posted by Peace à View Post
Need a quick recap of Image Sharpening, please The picture says "faster performance". So does it increase performance or affect it at all?
Basically you can render at a lower res and Nvidia can stretch it to higher resolutions and use sharpening to claw back some detail.

They realised that AMD has a great feature in FidelityFX and Radeon Image Sharpening and decided to steal the idea.Quote

27-11-2019, 12:39:35

Peace Ð
Okay thank you, guys! So I could try lowering the rendering resolution and enable image sharpening to gain more fps while sacrificing less fidelity than I'd have to.Quote
Reply
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