Nvidia's new GeForce 526.86 driver addresses Modern Warfare 2 and more
Nvidia's latest GPU driver is filled with new bug fixes
Published: 10th November 2022 | Source: Nvidia |
Nvidia's new GeForce 526.86 driver fixes a lot of bugs
While Nvidia may call it their Modern Warfare II "Game Ready" driver, let's face it, Nvidia's GeForce 526.86 driver is a bug-fixer. Modern Warfare 2 released on October 28th, making today a little late for a "Game Ready" driver, and the release notes of Nvidia's GeForce 526.86 driver is filled with bug fixes and known issues, at least more than what is normal for new Nvidia driver releases.
Perhaps this driver is an admission that Nvidia were not "Game Ready" for Modern Warfare 2, with their new "Game Ready" driver arriving almost two weeks after the game's launch.
For the most part, Nvidia's new GeForce 526.86 driver brings the contents of the company's Geforce 526.61 HotFix driver into Nvidia's mainline GeForce GPU drivers, albeit with a larger list of fixed issues. This fact alone gives us very little to talk about, so we will just leave you with Nvidia's driver release notes.
Game Ready Drivers provide the best possible gaming experience for all major new releases. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.
Game Ready for Call of Duty: Modern Warfare II
This new Game Ready Driver provides the best gaming experience for Call of Duty: Modern Warfare II. Specifically, this new Game Ready Driver offers improved stability, solves image corruption issues, and supports NVIDIA DLSS Super Resolution and NVIDIA Reflex.
- [Call of Duty: Modern Warfare II] Flashing corruption can be seen randomly while playing the game. 
- [Call of Duty: Vanguard] Game may randomly crash after extended gameplay 
- VTube Studio crashes to black screen after driver update 
- GPU may get stuck in P0 state after exiting certain games 
- [Anvil Engine Games] Environment flickering 
- Drop in 8K60 AV1 decoding performance on RTX 4090 
- [Forza Horizon 5] Some PC configurations may see rainbow-like artifacts in game after extended gameplay 
- Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. 
- [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings. 
- Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. 
- Maxon – Cinema4D + Redshift3D vidmemory allocations cause TDR or Driver Crash 
- RedCine-X Pro potential crash while working with effects during video playback 
- Desktop Window Manager (dwm.exe) service may report higher GPU usage on some RTX 30- series configurations 
- Workaround: disable Hardware-accelerated GPU Scheduling from the Windows Settings
- [Daz Studio] Application crashes after updating to latest driver when trying to run simulation 
Product Compatibility (Desktop graphics cards)
Nvidia RTX 40 Series
Geforce RTX 4090
Nvidia RTX 30 series
Geforce RTX 3090, Geforce RTX 3080 Ti, Geforce RTX 3080 (12GB), Geforce RTX 3080 (10GB), Geforce RTX 3070 Ti, Geforce RTX 3070, RTX 3060 Ti, RTX 3060 (and LHR Equivalents)
Nvidia RTX 20 series
Geforce RTX 2080 Ti, Geforce RTX 2080 Super, Geforce RTX 2080, Geforce RTX 2070 Super, Geforce RTX 2070, Geforce RTX 2060 Super, Geforce RTX 2060
NVIDIA TITAN Series
NVIDIA TITAN V, NVIDIA TITAN Xp, NVIDIA TITAN X (Pascal), GeForce GTX TITAN, GeForce GTX TITAN X, GeForce GTX TITAN Black, GeForce GTX TITAN Z, Geforce Titan RTX
GeForce 16 Series
GeForce GTX 1660 SUPER, GeForce GTX 1650 SUPER, GeForce GTX 1660 Ti, GeForce GTX 1660, GeForce GTX 1650
GeForce 10 Series
GeForce GTX 1080 Ti, GeForce GTX 1080, GeForce GTX 1070 Ti, GeForce GTX 1070, GeForce GTX 1060, GeForce GTX 1050 Ti, GeForce GTX 1050, GeForce GT 1030
GeForce 900 Series
GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960, GeForce GTX 950
526.86 WHQL Download Links