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Paragon's PC System Requirements have been Released

Paragon's PC System Requirements have been Released

Epic's Paragon MOBA will have PS4/PC crossplay

Paragon's PC System Requirements have been Released 

 

Epic Games has just announced the PC system requirements for their upcoming game, Paragon, a MOBA title that has just entered it's early access stage of development.

Paragon will be a third person MOBA game that has a lot of vertical in it's levels, greatly differentiating itself greatly from other MOBA titles like DOTA, Heroes of the Storm and Smite. Paragon will also feature PS4 and PC cross play, allowing the game to more easily maintain a large and active playerbase. 

 

 

Right now we do not know if this game will support the Microsoft DirectX 12 API on Windows 10, but even without it Paragon is able to deliver some spectacular visuals on PC.

PC gamers will require a minimum of a GTX 460 or an HD 6870, making this game fairly easy to run by today's standards, though this game is expected to be very demanding in the high end, given how this game is intended to market Epic's Unreal Engine 4 as the most beautiful Engine available. 

 

Recommended spec:

  • Nvidia GTX 660 or AMD Radeon HD 7870 equivalent DX11 GPU
  • 2 GByte VRAM
  • Core i5 2.8 Ghz
  • 8 GByte RAM
  • Windows 7/8/10 64-bit

Minimum spec:

  • Nvidia GeForce GTX 460 or AMD Radeon HD 6870 equivalent DX11 GPU
  • 1 GByte VRAM
  • Core i5 2.5 Ghz
  • 4 GByte RAM
  • Windows 7/8/10 64-bit

 

The game will be entering open beta in summer 2016, but right now there is a paid early access version that is currently available. 

 

You can join the discussion on Paragon, Epic Games' graphically impressive 3rd person MOBA on the OC3D Forums

 

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Most Recent Comments

18-03-2016, 11:02:13

NeverBackDown
I don't think UE4 supports dx12 yet fully. So it probably won't have it for a while. Isn't this supposed to be F2P? Now you need to pay for early access???Quote

18-03-2016, 13:22:27

Wraith
Quote:
Originally Posted by NeverBackDown View Post
I don't think UE4 supports dx12 yet fully. So it probably won't have it for a while. Isn't this supposed to be F2P? Now you need to pay for early access???
UE4 does indeed have full DX12 support, whether the devs have used it is a totally different matter. On the other hand UE4 is bloody expensive as far as engines go, we looked into this the other night and the license is around $50,000 for a small dev team.

Then we have this UT3 rip off game which tbh DX12 is just pointless, when DX11 will do.

I really think an educational thread needs making to explain DirectX and what it entails.Quote

18-03-2016, 13:26:06

NeverBackDown
Quote:
Originally Posted by Wraith View Post
UE4 does indeed have full DX12 support, whether the devs have used it is a totally different matter. On the other hand UE4 is bloody expensive as far as engines go, we looked into this the other night and the license is around $50,000 for a small dev team.

Then we have this UT3 rip off game which tbh DX12 is just pointless, when DX11 will do.

I really think an educational thread needs making to explain DirectX and what it entails.
Hm it has been a while since I've checked if it had support on it. So it probably does then by now.
DX12 is being used because of the hype and to show off what the engine can do. I'm sure they know dx11 would work just as well for this game since its not CPU intensive.Quote

18-03-2016, 13:56:26

SPS
Quote:
Originally Posted by Wraith View Post
UE4 does indeed have full DX12 support, whether the devs have used it is a totally different matter. On the other hand UE4 is bloody expensive as far as engines go, we looked into this the other night and the license is around $50,000 for a small dev team.
How did you work that out?Quote

18-03-2016, 20:58:02

King of Old Old School
Quote:
Originally Posted by Wraith View Post
Then we have this UT3 rip off game which tbh DX12 is just pointless, when DX11 will do.
Yep looks like a rip off to meQuote
Reply
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