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The Dark Souls II Remaster on PC Will Cost You

The Dark Souls II Remaster on PC Will Cost You

The Dark Souls II Remaster on PC Will Cost

The Dark Souls II Remaster on PC Will Cost You

 

Dark Souls II is undoubtedly one of the most popular releases of 2014, and now Bandai Namco are preparing to release their remaster of the game on PC and current gen consoles. 

Some of you guys may be asking, but the game was already released on PC? But you will find that the Remastered edition, called Dark Souls II Scholar of the First Sin (which will release on April 1st in PC) will offer more enemies, more weapons and gameplay options, a higher max player count when online, DirectX 11 support and several graphical upgrades.

To upgrade to this new version current Dark Souls II players will need own all the DLC for the game, but this will only give them the DirectX 9 version of the remaster. In order to play the game in DirectX 11 and with all the graphical improvements which come with that, users will need to pay a minimum of $19.99.

 

 

How much will Dark Souls II: Scholar of the First Sin cost?

Please note - These details are for North and South American territories.
Dark Souls II: Scholar of the First Sin will be $59.99 on Xbox One and PS4. If you are purchasing on Steam, you can check the details below:

  • Dark Souls II: Scholar of the First Sin (DirectX9): $39.99
  • Dark Souls II: Scholar of the First Sin (DirectX11): $49.99
  • DirectX11 Upgrade price for existing owners of Dark Souls II on Steam: $29.99
  • DirectX11 Upgrade price for existing owners of Dark Souls II and all DLC on Steam: $19.99

 

 

What are the recommended system requirements for the DirectX9 and DirectX11 versions of Dark Souls II: Scholar of the First Sin?

 

Dark Souls II: Scholar of the First Sin (DirectX9)

Minimum System Requirements:

OS: Windows Vista SP2 / Windows 7 SP1, Windows 8
CPU: AMD Phenom II X2 555 3.2GHz / Intel Pentium Core 2 Duo E8500 3.17GHz
Memory: 2GB RAM
GPU: NVIDIA GeForce 9600GT / ATI Radeon HD5870
DirectX: 9.0c
Network: Broadband Internet Connection
Hard Drive: 12GB available space
Sound Card: DirectX9 sound device
Additional Notes: Controller support: Microsoft Xbox 360 Controller for Windows (or equivalent) recommended

Recommended Specifications:

OS: Windows 7 SP1 / Windows 8
CPU: Intel Core i3 2100 3.10GHz / AMD A8 3870K 3.0GHz
Memory: 4GB RAM
GPU: NVIDIA GeForce GTX 750 / ATI Radeon HD 6870 or better
DirectX: 9.0c
Network: Broadband Internet Connection
Hard Drive: 15GB available space
Sound Card: DirectX9 sound device
Additional Notes: Controller support: Microsoft Xbox 360 Controller for Windows (or equivalent) recommended

 

Dark Souls II: Scholar of the First Sin (DirectX11)

Minimum System Requirements:

OS: Windows 7 SP1 64bit / Windows 8.1 64bit
CPU: Intel Core i3 2100 3.1GHz / AMD A8 3870 3.6GHz
Memory: 4GB RAM
GPU: NVIDIA GeForce GTX 465 / ATI Radeon HD 6870
DirectX: 11
Network: Broadband Internet Connection
Hard Drive: 23GB available space
Sound Card: DirectX11 sound device
Additional Notes: Controller support: Microsoft Xbox 360 Controller for Windows (or equivalent) recommended

Recommended Specifications:

OS: Windows 7 SP1 64bit / Windows 8.1 64bit
CPU: Intel Core i7 2600 3.4GHz / AMD FX 8150 3.6GHz or better
Memory: 8GB RAM or better
GPU: NVIDIA GeForce GTX 750 (700 series) or better / ATI Radeon HD 7850 (7000 series) or better
DirectX: 11
Network: Broadband Internet Connection
Hard Drive: 23GB available space
Sound Card: DirectX11 sound device
Additional Notes: Controller support: Microsoft Xbox 360 Controller for Windows (or equivalent) recommended

 

Current owners of Dark Souls II and all of it's DLC on Steam will have already been upgraded to the DirectX 9 version of Scholar of the First Sin, but do you think you should have to pay $20 for DirectX 11 if you already paid for all the DLC separately or with the Season Pass?

We really want to hear from you guys about this issue, so please join the discussion on Dark Souls II's PC Remaster on the OC3D Forums. Do you think this is daylight robbery from Bandai Namco, or do you think the DirectX 11 version of the game is worth the asking price?

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Most Recent Comments

29-03-2015, 10:22:57

Dark NighT
Those prices are stupid imo, yes its an api upgrade but doesnt need to cost that much.Quote

29-03-2015, 12:22:52

Bartacus
Quote:
Originally Posted by Dark NighT View Post
Those prices are stupid imo, yes its an api upgrade but doesnt need to cost that much.
Agreed. That's not a nice way to screw fans that already bought the game AND all the DLC. Thumbs down!Quote

29-03-2015, 12:50:05

Agost
I really hope those 8 additional GBs of space needed are high resolution textures, better hitboxes and meshes.Quote

29-03-2015, 14:21:49

VonBlade
Definitely daylight robbery. It's not like Dark Souls II was particularly bad looking, and with the GeDoSaTo update and mods it looked gorgeous. Now it's the price of a full price game even if you already own it, and everyone only cares about Bloodborne anyway.

It's definitely worthy of purchase, but it was already a bit of a quick cash in compared to how good DS1 was, so this only exacerbates that problem.Quote

29-03-2015, 14:50:44

Wraith
Seems to be the way most devs are going with games of late, like Kunos charging us £10.99 to add 10 cars, AWD support, DX11 and the Nurbergring to Assetto Corsa, which to be honest is just down right cheeky considering the lack of content in the vanilla game..Quote
Reply
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