'

The GTX 1060 will reportedly come in 6GB and 3GB variants

The GTX 1060 will reportedly come in 6GB and 3GB variants

GTX 1060 Specs leak online

The GTX 1060 will reportedly come in 6GB and 3GB variants

 

The GTX 1060 will reportedly come in 6GB and 3GB variants, with some saying that the lower end 3GB version will not support SLI. 

While Nvidia cannot do anything to prevent users from using Explicit Multi-GPU in DirectX 12, as this method does not require multi-GPU driver support, Nvidia may be preventing users from using two lower end GPUs in SLI over their higher end counterparts, especially given how hungry modern games can be for VRAM. 

Plenty of games can now use more than 3GB of VRAM at a resolution of 1080p and it is also worth noting that both the minimum recommended GPUs for VR, the R9 290 and GTX 970 both have more than 3GB of VRAM. Personally, I would not recommend using SLI or crossfire without a large amount of onboard VRAM, as what is the point of  combining the powers of two GPUs if you run into VRAM limits? 

Some developers have spoken in the past of multi-GPU support in games that effectively combine the VRAM banks of the GPUs used, though at this time no games make use of this technology and no developers seem to have made any progress towards implementing it. 

 

GTX 1060 Specs leak online

 

Below is a table detailing the leaked specifications of the GTX 1060, many of which have been calculated using known characteristics of the Nvidia Pascal Architecture. 

With the boost clock speeds of 1.7GHz from the above image, we can expect this GPU to have a Single Precision compute performance that is approximately 4.4TFLOPs, which is just under half of the performance of the GTX 1080.  

 

 GTX 1080GTX 1070GTX 980GTX 1060GTX 970
GPU ArchitecturePascalPascalMaxwellPascalMaxwell
Process node16nm16nm28nm16nm28nm
SP FP Performance9 TFLOPs6.5 TFLOPs4.61 TFLOPs4.4TFLOPS?3.9 TFLOPS
CUDA Core Count25601920 2048 12801664
VRAM TypeGDDR5X GDDR5 GDDR5 GDDR5GDDR5
VRAM Cappacity8GB 8GB 4GB 6GB & 3GB4GB
Memory Bus Size256-bit 256-bit 256-bit -256-bit
Memory Bandwidth320 GB/s 224 GB/s -224GB/s
Base clock speed1607MHz 1139MHz -1050MHz
Boost clock speed1733MHz 1600MHz 1240Mhz 1700MHz1178MHz
TDP180W 150W 165W 120W148W
Power Connection1x 8-pin 1x8-pin 2x 6-pin 6-pin2x6-pin
PCI Express PCIe 3.0 PCIe 3.0 PCIe 3.0 PCIe 3.0PCIe 3.0

  

With a TDP of 120w and performance that is higher than that of a reference GTX 970 we can expect this GPU to be a great competitor to AMD's RX 480 depending on how Nvidia price this new GPU.  

Below is a leaked table showing Nvidia's GTX 1060 compared to AMD's RX 480 in a few different scenarios, though these are likely Nvidia's best case scenario" and use a very skewed graph scale.   

 

GTX 1060 Specs leak online

 

At this time Nvidia has not announced the existence of the GTX 1060 or any information regarding this GPUs SLI support and specifications. 

 

You can join the discussion on the Nvidia GTX 1060's SLI support and VRAM capacity on the OC3D Forums

 

«Prev 1 Next»

Most Recent Comments

04-07-2016, 07:49:39

Kushiro
The graph hoho

120W, so maybe they can shove one into a notebook Quote

04-07-2016, 14:18:22

NeverBackDown
Quote:
Originally Posted by Kushiro View Post
The graph hoho

120W, so maybe they can shove one into a notebook
I know. Nvidia have a huge habit of making there comparison graphs looks absoloutely one sided. It's hardly an increase, but they just make it so long.Quote

04-07-2016, 16:29:42

Damon.Jay
VRAM is not exactly a hard limit, once a GPU uses up it's onboard memory it simply allocates resources from system memory. Admittedly, this will have a small impact on performance, but it's hardly a show stopper.Quote

04-07-2016, 17:14:28

AlienALX
Quote:
Originally Posted by Damon.Jay View Post
VRAM is not exactly a hard limit, once a GPU uses up it's onboard memory it simply allocates resources from system memory. Admittedly, this will have a small impact on performance, but it's hardly a show stopper.
Are you sure about that? the last time I ran out of VRAM on a Geforce card it pooled from the paging file on my hard drive.

Savage input lag was the end result. (BF3 max detail on a GTX 470).Quote

04-07-2016, 17:41:19

NeverBackDown
Pretty sure if you run out of any system or Video memory, you page the Ssd/HDD and will always get less performance from that pointQuote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.