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Unseen Diplomacy will not support Oculus Touch

Unseen Diplomacy will not support Oculus Touch

Unseen Diplomacy will not support Oculus Touch

Unseen Diplomacy will not support Oculus Touch

 

Unseen Diplomacy will not be supporting the Oculus Touch as the design of the motion controllers does not support the room scale that they require. 

Unseen Diplomacy places the player in the role of a British secret agent, who is tasked with moving through secure facilities/obstacle courses in order to thwart the plans of evildoers across the globe. 

With the game requiring users to duck and climb over obstacles and laser grids in a room scale environment proper room scale motion controllers are a must, leaving the Oculus Touch in a tricky position as the developers say that the Oculus motion controllers do not support the "full height and volume of the room space we need" and that users cannot crawl on the floor with them. 

Below is a statement from Triangular Pixels, the UK-based developer that created Unseen Diplomacy. 

 

As for hardware support - even though we have Touch, we are still only working on Vive for Unseen Diplomacy.

The Vive is the only device at the moment that can track the full height and volume of the room space we need, and the design of the Touch controllers means that you cannot crawl with them (darn that loop!). We don’t want to compromise the physical nature and design of the game trying to support other hardware.

I don’t believe that there is anything that can stop players from trying Touch, but see this as a warning as we don’t want you to be breaking your Oculus hardware trying to play Unseen Diplomacy! For future games we will always design the game for capabilities of the hardware we plan to launch it on, so to offer the best experience for that platform. 

 

(Below is some gameplay footage of the game from Ars Technica

 

Right now the biggest gripe with the Oculus Rift is its lack of support for Room-Scale VR like the HTC Vive. It now seems that even after Oculus launch their Touch motion controller that Oculus may be fighting an uphill battle in order to impress fans of "room-scale" VR as developers will need to take the Oculus Touch's limitations into account when designing their games.  

 

You can join the discussion on Unseen Diplomacy not supporting Oculus Touch controllers on the OC3D Forums.

 

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Most Recent Comments

20-06-2016, 11:58:47

Kilbane
Now that's an interesting issue. Wonder how many game devs are going to face this issue. More importantly how many games have been given less movement scope due to the limitations of the Rift?Quote
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