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VR will become something everyone wants before it becomes something everyone can afford

VR will become something everyone wants before it becomes something everyone can afford

Oculus start Shipping the Final Rift and SDK 1.0 to developers

It looks like the Rift may be very expensive

 

Anyone that is acquainted with VR will already know how expensive of a proposition it is, firstly there is the headset and secondly there is the computational hardware that is required to run it. 

So far the only pricing information that we have received has been that is will cost $350 or more, which when combined with the cost of a PC which can run it adds up to some serious money. Below are the PC requirements for the Oculus Rift. 

 

  • - NVIDIA GTX 970 / AMD 290 equivalent or greater
  • - Intel i5-4590 equivalent or greater
  • - 8GB+ RAM
  • - Compatible HDMI 1.3 video output
  • - 2x USB 3.0 ports
  • - Windows 7 SP1 or newer

 

Oculus start Shipping the Final Rift and SDK 1.0 to developers  

Oculus promised t ship more developer kits every week until the Oculus Rift's launch, though right now we do not know exactly when the Oculus Rift will launch, or at what price. 

Right all we know is that the Oculus will launch in Q1 2016 and will cost more than $350. 

 

You can join the discussion on the Oculus Rift on the OC3D Forums.  

 

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Most Recent Comments

28-12-2015, 13:17:09

B NEGATIVE
I was around in the original VR hype of the early 90's......that didnt end well either.

This will go the way of '3d Gaming' eventually.Quote

28-12-2015, 13:33:27

AlienALX
So they're basically saying it's going to be stupid expensive, then...

Also - Negs, yeah I have a funny feeling it just won't become popular enough to warrant the dev time, especially if it's expensive. It deffo sounds too much like Nvidia 3Dvision (tee emm)Quote

28-12-2015, 14:51:28

TPC
Quote:
Originally Posted by alienalx View Post
so they're basically saying it's going to be stupid expensive, then...

Also - negs, yeah i have a funny feeling it just won't become popular enough to warrant the dev time, especially if it's expensive. It deffo sounds too much like nvidia 3dvision (tee emm)
amd hd3d.Quote

28-12-2015, 14:54:21

WYP
TBH this time VR has a good bit of backing, with the VR SDKs already being implemented into some major game engines.

Hopefully it will stick this time as it will really push for faster consumer/gaming PCs, which means that we will need faster hardware and better SLI/CF support for graphics.

We need a new Crysis to push hardware forward and VR might be it.Quote

28-12-2015, 14:57:31

TPC
Quote:
Originally Posted by WYP View Post
TBH this time VR has a good bit of backing, with the VR SDKs already being implemented into some major game engines.

Hopefully it will stick this time as it will really push for faster consumer/gaming PCs, which means that we will need faster hardware and better SLI/CF support for graphics.

We need a new Crysis to push hardware forward and VR might be it.
Less microstutter in SLI/CF could be wish-worthy since stutter will make you absolutely sick in any VR/3d Vision application.Quote
Reply
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