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2K Games has announced Civilization VI's new Australian Civ

2K Games has announced Civilization VI new Australian faction

2K Games has announced Civilization VI new Australian faction

2K Games has announced Civilization VI's new Australian Civ

 
2K Games has announced Civilization VI's new Australian Civ, as well as plans to introduce Steam Workshop support and several balance changes. This will all come as part of Civilization VI's "Australian Summer" update, which is "coming soon" for the game.   
 
In Civilization VI, Austrailia will be led by John Curtin, the countries 14th Prime Minister and leader of the country through the second world war. Where Austrailia excels is when building coastal cities and when reacting to war, with the Civ gaining extra housing on coastal cities and receiving a 100% production increase after an opponent declares war on them for 10 turns. 
 
Australia will also gain a 20-turn 100% production increase after they liberate a city, making them an ideal ally and a great defensive Civilization. 

 

 

Australia's unique unit is the "digger", an infantry unit replacement that has a boost in combat power when adjacent to water that is outside of their own territory. This new Civ will also get a unique tile improvement called the "outback station", which provides both food and production and can improve yields in adjacent pastures. 

Civilization VI's upcoming Australia update will also make changes to trade routes, ice caps, the AI's use of obsolete units and other AI problems. Right now 2K games have not announced a firm release date for this update. 

 

You can join the discussion on Civilization VI's Australia update on the OC3D Forums

 

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Most Recent Comments

21-02-2017, 12:32:41

NeverBackDown
Well they will either be fun or useless. Right now building next to a coast in most cases is a terrible move. Navies are useless in this game, they'd need to fix that for them to have some use. This just makes coastal cities really hard to build, especially if it's early or mid game where your resources are limitedQuote

21-02-2017, 15:23:06

VonBlade
Surprised they don't get a bonus for every ship full of convicts that arrives and extra revenue if you can take over Earls Court.

(for a Civilisation that either exists as Aboriginals or a subdivision of the UK, it's an odd choice to add them)Quote

21-02-2017, 17:35:38

WYP
Quote:
Originally Posted by VonBlade View Post
Surprised they don't get a bonus for every ship full of convicts that arrives and extra revenue if you can take over Earls Court.

(for a Civilisation that either exists as Aboriginals or a subdivision of the UK, it's an odd choice to add them)
Yeah, it is an odd choice in that respect, but you must remember that a active portion of Civ fans use the world map with true start locations for playthroughs. For them, it is fantastic to see Australia represented, and those who come from Australia certainly will enjoy playing their home nation.

I personally have wanted to see an Australian Civ for a long time, as I would love to play a large world map game where players are fairly evenly spread out.Quote

21-02-2017, 18:19:07

NeverBackDown
Well the cool thing is you'd really just be alone at the start with maybe one city state. So they'd have the whole island to themselves. Could become a powerful nation quicklyQuote
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