A fan-made PC port of Jak and Daxter is in the works, and its looks awesome

A full PC port of Jak and Daxter is coming!

Jak and Daxter is now playable (natively) on PC thanks to a fan-made PC port

Jak and Daxter is now playable (natively) on PC thanks to a fan-made PC port

Game decompilation projects are quickly growing in popularity, reverse-engineering efforts that are allowing enthusiasts to understand classic games, rework them, and port them to other devices. 

Recently, popular decompilation efforts have included Super Mario 64 and The Legend of Zelda Ocarina of Time, both of which have resulted in the creation of native PC versions of both games, which include versions that utilise ray tracing. 

Now the PS2 Classic Jak and Daxter has been mostly decompiled, and functional PC versions of the game are already available, and fully playable, on PC. While this native PC version of the game is not perfect (with audio only being a recent addition to the port with version 0.1.0), it showcases how far these decompilation efforts have come over the past few years.

If this Jak and Daxter Compilation is successful, PC gamers may soon have a way to natively play the entire Jak and Daxter PS2 collection on PC, assuming that Jak 2, and Jak 3 ports are also planned (is there enough demand for a Jak X port?).

The PC port of Jak and Daxter already supports native PC options like resolution selection, fullscreen, borderless, windowed and windowed options, aspect ratio options, and the ability to add MSAA to the game.

Jak and Daxter fans can have a look at the latest progress on the game's native PC port on Github.

You can join the discussion on Jak and Daxter's fan made PC port on the OC3D Forums.

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