Alien Isolation 2 will use Unreal Engine 5 – Job listing confirms
Alien Isolation’s sequel will use Unreal Engine 5 – Creative Assembly Confirms
Creative Assembly have recently released a teaser trailer for what could be Alien Isolation 2. Now, a Creative Assembly job listing has confirmed that their sequel to Alien Isolation will be “built in Unreal Engine 5”.
Gamers should note that the original Alien Isolation didn’t use Unreal Engine. Alien Isolation is a Cathode engine game. This was a modified version of the game engines used to create two older Creative Assembly (non-Total War) titles. This includes Spartan: Total Warrior and Viking: Battle for Asgard.
Sadly, it looks like Creative Assembly will not be updating its engine for its planned Alien Isolation sequel. Since Creative Assembly has not used the engine since 2014, it makes sense for the studio to move to something newer and more widely used.
This is an excellent opportunity for a talented Senior Development Manager to join the sequel to ALIEN:ISOLATION being built in Unreal Engine 5 (UE5).
– Creative Assembly
Using Unreal Engine 5, Creative Assembly’s Alien Isolation will be able to make use of UE5’s advanced lighting features. Lumen lighting is a great fit for survival horror games. After all, good lighting is what creates most of the atmosphere in horror games. That said, there is no shortage of Unreal Engine 5 games that have performance issues. Hopefully, Creative Assembly can utilise the engine effectively to suit their needs. If Creative Assembly can avoid issues like shader compilation stutter and traversal stutter, gamers should have a smooth experience.
Creative Assembly confirmed that it started making a new Alien game in 2024. Since then, we have heard nothing about the new game. Creative Assembly promised a “new story capturing the atmosphere and terror of the original 1979 movie masterpiece”. So don’t expect Aliens: Total War. This is a new survival horror experience, just like the original.
You can join the discussion on Alien Isolation’s sequel on the OC3D Forums.
