AMD's FSR 2.1 technology has been added to Saints Row with a new PC-specific patch
AMD's Temporal upscaler has found a home inside another PC game
Published: 30th November 2022 | Source: Saints Row |
Saints Row has recieved a PC-specific update to add AMD FSR 2.1 support
Volition has released a new PC-specific update for Saints Row, adding to the game support for AMD's FidelityFX Super Resolution 2.1 technology alongside a few other changes. This update comes after the release of Saints Row's "Bright Future" update, which delivered over 200 big fixes, imporvements to co-op gameplay, and plenty of other additions to the game.
AMD's FidelityFX Super Resolution 2.1 (FSR 2.1) technology is a Temporal Upscaling solution that is designed to increase the performance of games while having a minimal impact on image quality. FSR 2.1 is an improved version of AMD's original FSR 2.0 temporal upscaler, which is designed to reduce ghosting and to increase the overall image quality of AMD's upscaling solution.
While FSR 2.1 is not the newest version of FSR that AMD has revealed, FSR 2.2's source code remains unavailable on AMD's GPU Open website and is only available in Forza Horizon 5 and Need for Speed Unbound.
Below are Volition's patch notes for their FSR 2.1 update for Saints Row.
We have just released a small update for PC only that makes the following changes:
- Adds AMD FidelityFX Super Resolution 2.1, which uses temporal upscaling to boost performance
- Changed resolution options in Windowed Borderless mode to be consistent with Fullscreen and Windowed modes. Also added support for alternative aspect ratios.
- Disable Idols combat blacklight stun effect when High Contrast mode is enabled.
- Fixed issue involving interactions between characters/vehicles and foliage when running on certain graphics card/driver combinations.
You can join the discussion on Saints Row's PC-specific FSR 2.1 update on the OC3D Forums.