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Anno 2070 has been unplayable for over two days due to server issues

Server issues and online DRM don't mix

Anno 2070 has been unavailable to owners for the past two days due to server issues

Anno 2070 has been unplayable for over two days due to server issues

Over the past number of days, Anno 2070 has been hit with a wave of negative reviews on Steam, with users reporting that they are unable to access the game that they paid for.  

These problems have been attributed to server issues by several active players of the game, with the consensus being that the game's online DRM is preventing the title from booting correctly, despite the fact that the game is mostly an offline experience. 

Ubisoft has been investigating these issues for the past two days, stating that they have narrowed down the root of the problem, though so far the game remains offline. Right now the only way to play Anno 2070 is with a pirated copy, fueling the hypothesis that the issues are down to Ubisoft's DRM solution. 

Anno 2070's server issues have lead to calls for a fully offline mode for the game, as today the game is reliant on unnecessary servers to protect six-year-old a game that has already been cracked. In this case, Ubisoft's DRM serves no practical purpose, only serving to waste server time and aggravate legitimate owners of the title. 

  

Anno 2070 has been unavailable to owners for the past two days due to server issues  

Fans of Anno 2070 can view Ubisoft's error thread here for updates on the issue, which is currently being worked on by Ubisoft staff. 

Anno 2070 highlights what may be the biggest problem with online DRM solutions, with games ceasing to function after servers go offline or suffer from a temporary outage. Without the removal of DRM post-launch, some of today's classic titles may become unplayable in time, something that only serves to legitimise cracking as a way to preserve the legacy of today's games. 

You can join the discussion on Anno 2070's server issues on the OC3D Forums.  

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