Bethesda release Wolfenstein II: The New Colossus’ PC system requirements and features

Bethesda release Wolfenstein II: The New Colossus' PC system requirements and features

Bethesda release Wolfenstein II: The New Colossus’ PC system requirements and features

From a PC hardware perspective Wolfenstein II: The New Colossus is easily one of the most highly anticipated released coming to PC this year, with the game being built on the same idTech 6 engine used to power DOOM (2016) and come with support for the Vulkan API at launch. 

The PC version of this game will also come with support for several advanced features like FoV adjustment, colourblind options (protanopia, deuteranopia and tritanopia) as well as fixes for some of the technical issues that were present in Wolfenstein: The New Order. 

Below is a small list of some of the graphical options that will be available within the game, though standard features like texture settings and an unlocked framerate are already included. The game also includes five different AA options for the game, which include TAA, FXAA, SMAA, TSSAA and more. 

– Lights
– Shadows
– Directional Occlusion
– Reflections
– Decals
– Motion Blur
– Image Streaming
– Volumetric Quality
– Decal Filtering
– Deferred Rendering
– Chromatic Aberration
– Depth of Field
– Resolution Scaling

Wolfenstein II: The New Colossus will support FP16 Rapid Packed Math

Curiously, there has been no mention of Rapid Packed Math support within the PC version of the game, which is odd given the above slide from AMD from Siggraph 2017. This suggests that Wolfenstein II will not release with support for this feature on PC. 

Rapid Packed Math is a new feature that allows certain graphical aspects of the game to be rendered using FP16 compute rather than standard FP32 compute, allowing these tasks to be completed up to 2x faster than before, freeing up more compute resources for other tasks. Developers need to design games with this feature in mind, as only certain workloads can be moved to this lower-precision form of compute without any visual or computational downsides.   

Right now “Rapid Packed Math” is only supported on AMD’s Vega GPU architecture on PC, though the feature is already available on Sony’s PS4 Pro console.

 

Bethesda release Wolfenstein II: The New Colossus' PC system requirements and features  

PC Gamer has recently been given Wolfenstein II: The New Colossus’ PC system requirements, though for now these should only be used as a guideline, as placing an R9 290 4GB as a game’s minimum GPU requirement beside a Nvidia GTX 770 is nothing short of suspicious. These requirements are not available on the game’s Steam page yet, we will update this article once this happens to clarify this oddity. 

 

The minimum hardware requirements are set to ensure a high-quality experience, and with Vulkan players should see solid performance on a variety of system configurations. However, if you’re aiming for 1080p with high framerate and settings, you would need to bump towards our recommended specs.

 

The “Can I Play, Daddy?” (720p and 60 fps at low settings)

CPU: Intel Core i7-3770/AMD FX-8350 or better
GPU: Nvidia GTX 770 4GB/AMD Radeon R9 290 4GB or better
RAM: 8GB
OS: Win7, 8.1, or 10 (64-Bit versions)
Storage: 55GB

The “I Am Death Incarnate” (1080p and 60 fps at high settings)

CPU: Intel Core i7-4770/AMD FX-9370 or better
GPU: Nvidia GTX 1060 6GB/AMD Radeon RX 470 4GB or better
RAM: 16GB
OS: Win7, 8.1, or 10 64-Bit
Storage: 55GB

Update – Nvidia has listed the following as the game’s minimum PC system requirements, adding further confusion to this matter. 

Minimum System Requirements
64-bit Windows 7/Windows 8
Intel Core i7 or equivalent AMD
4 GB System RAM
50 GB free HDD space
GeForce 460, ATI Radeon HD 6850
High Speed Internet Connection
Steam account and activation required

Wolfenstein II: The New Colossus will release on PC on October 27th alongside console versions for the PS4 and Xbox One. 

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