Beyonetta 3 proves that Nintendo needs to make a next-generation Switch

Even overclocking cannot overcome Beyonetta 3's performance issues

Beyonetta 3 proves that Nintendo needs to make a next-generation Switch

Beyonetta 3 pushes the Switch to its limits, and is marred because of it

Nintendo's Switch handheld was never meant to deliver cutting edge visuals, the system was designed to be affordable, and to consume very little power. The Switch was not designed to surpass PlayStation 4 or Xbox One, it was designed to deliver strong gaming experiences on the go, even if it also doubles as a tv-connected console.

Beyonetta 3 has launched with positive reviews and technical shortcomings. Simply put, the game cannot be played at a stable 60 FPS framerate. Beyonetta 3 pushes Nintendo's Switch hardware as far as it can go, revealing Nintendo's need for a next-generation Switch handheld.

As part of a new video, Modern Vintage Gamer attempted to bypass Beyonetta 3's performance issues by hacking and overclocking his Switch console. He pushed the CPU on his Switch from its stock 1.02 GHz to 1.5 GHz and the system's GPU from 768MHz (Docked Mode clock speed) to 921 MHz. Despite this, Modern Vintage Gamer could not get Beyonetta 3 to run at a stable 60 FPS. Performance was improved, but it was not enough to deliver a locked 60 FPS gameplay experience. 

If you watch his video, you will see that Modern Vintage Gamer highlights memory bandwidth as one of the system's major shortcomings. With 4GB of LPDDR4 memory at 1600 MHz and 25.6 GB/s of total bandwidth, Nintendo's Switch console is an incredibly bandwidth constrained system. By downclocking his Switch's memory speed, Modern Vintage Gamer noted huge performance drops, highlighting how vital memory bandwidth is for Switch games. Memory overclocking appears to not be a viable option for Switch overclockers. 

If we contrast Nintendo's Switch console with Valve's Steam Deck system, we will find a handheld that has access to over three times as much memory bandwidth as Nintendo's system. Valve's Steam Deck is an LPDDR5 based system with 88 GB/s of memory bandwidth. With this in mind, gamers should know that Nintendo could deliver a huge generational leap with a next-generation Switch system.

Rumours of a next-generation Switch console have been circulating for years now, with many reports claiming that Nintendo plans to utilise Nvidia's DLSS technology to deliver 4K visuals on modern TVs. Even without AI upscaling technologies, Nintendo has the potential to deliver huge generational leaps with new Switch hardware, as ARM CPUs, Nvidia graphics, and mobile memory technology have improved significantly in recent years. AI upscaling would be further icing on this cake, but it isn't needed to create a system that is superior to today's Switch handheld. 

Beyonetta 3's performance woes highlight the need for a next-generation Switch, and we hope that Nintendo has something to showcase soon. Nintendo did release their Switch OLED last year, but it does nothing to address the limitations of the system's underlying hardware. Yes, the new OLED screen looks fantastic, but it won't stop Beyonetta 3 from suffering from framerate drops. 

You can join the discussion on Beyonetta 3's performance issues on the OC3D Forums.

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Most Recent Comments

30-10-2022, 13:48:29

We'll have to wait and see what happens with ARM licensing. The recent reports of ARM trying to get rid of its partner designs and only license its own cores might mean a completely different future Switch.Quote

30-10-2022, 15:59:49

I reckon Nintendo will Nintendo, Their next bit of hardware will likely be different to the Switch and will be incompatible with Switch games.Quote

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