DIRT 5’s Energy Content Pack Update deliver PS5 and Ryzen/PC performance updates
DIRT 5’s Energy Content Pack Update deliver PS5 and Ryzen/PC performance updates
PS5 players will be happy to know that the game will include “fixes and improvements” to prevent “frame rate drops and stutters” across all visual modes, and PC gamers should expect “improvements” if they are using AMD Ryzen processors.
Other technical improvements included with this update are visual improvements to the game’s in cockpit/ interior camera views and fixes to the game’s lighting across multiple areas of the game. In short, DIRT 5 now looks better than before, and the game now runs better on PlayStation 5 and on PCs with AMD Ryzen processors. Â
DIRT 5’s Energy Content Pack will include four new cars, 25 new career events, two new car sponsors, and new cosmetic options for liverys, stickers, lanyards and more. The content pack is free as part of DIRT 5’s Amplified Edition and Year One editions or available as an add-on for owners of the base game.Â
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You can join the discussion on DIRT 5’s performance improving update for PS5 and Ryzen PC players on the OC3D Forums.Â
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UPDATE 3.00
Released on all platforms on February 22, 2021.Â
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CONTENT AND FEATURESÂ
- – Energy Content Pack (separate pack, included in Amplified Edition and Year One Upgrade versions)Â
- – Junkyard Playgrounds Update â over 20 new themed Playgrounds items to use in Create modeÂ
- – New official liveries: Ford RS200, Ford Escort ES Cosworth, Peugeot 205 T16 Evo 2   Â
- – New Playground location: Italy Â
- – Level cap increase to 120Â Â Â
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VISUALÂ
- – PS5: Fixes and improvements to address reports of frame rate drops and stutters in all visual modesÂ
- – Further visual improvements in cockpit/interior camera viewsÂ
- – Multiple display and UI fixes for split-screen eventsÂ
- – Fixed instances of shadows appearing overly dark in specific conditions and locations Â
- – Fixed multiple instances of lighting and object pop-in during night conditionsÂ
- – PC: Mouse will now disappear from screen when game is runningÂ
- – PC: Fixes and improvements for players using AMD Ryzen CPUsÂ
- – Fixes for the under-ice lighting in selected Ice Breaker events Â
- – Fixes for instances of seams and flickers on Greece and China events when using the âPrioritise Frame Rateâ visual settingÂ
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GAMEPLAYÂ Â
- – Changes made to post-race flow to increase speed and remove waiting timeÂ
- – Fixed instances of âinvisibleâ walls or objects allowing players to âwall rideâ in certain areas of locationsÂ
- – Fixed instances of unclear âout of boundsâ sections forcing cars to reset in Brazil and ArizonaÂ
- – Further AI behaviour improvements in multiple events and modesÂ
- – Xbox: Fixes for minor instances of rumble disappearing on Xbox OneÂ
- – Xbox: Fix for instances of crashes during Ice Breaker eventsÂ
- – Xbox: Fixed instances of crashes on start screen for some Series X|S players with previous save data from Xbox One versionÂ
- – Xbox One: Fix for graphical corruption when accessing photo mode on Xbox One with âPrioritise Framerateâ settingÂ
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CAREERÂ Â
- – Updates to Career race objectives, including removal of âDynamoâ objectivesÂ
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ONLINEÂ Â
- – Multiplayer playlist update â new race events available in online play including multi-class racesÂ
- – Ghosting and speed reduction system implemented when players hit walls at a designated excessive speedÂ
- – Fixed inconsistencies between HUD timer and post-race leaderboard timingsÂ
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PLAYGROUNDSÂ
- – Improvements made to camera movement in Smash Attack eventsÂ
- – Upon improving your time/score and then restarting an event, the correct and updated time/score will now always show in the HUDÂ
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GENERAL/OTHERÂ
- – PS5: Multiple fixes for Trophies not triggering as designedÂ
- – Fixes for crash occurrences during boot on PS5Â
- – Addition of optional RaceNet signup/login and livery reward for sign-in Â
- – PS: Fixes instances of additional content being unable to select when playing offlineÂ
- – Fixes for multiple minor instances of soft locks on all platforms, occurring after races or when exiting an event Â
- – Resolved instances of players on PC and PS4 having to re-complete the EULA and tutorial race whenever they boot the game Â
- – Various fixes for issues occurring when using keyboard on PCÂ Â
- – Logitech G920/G923: Clutch pedal can now be mapped to any inputÂ
- – Logitech G923/G27/G29: Players can now use the shift paddles in menus to navigate tabs Â
- – Pressing the PS or âShareâ buttons on a PS4/PS5 controller will now automatically pause the game during eventsÂ
- – Improvements made to throttle, brake and steering saturation implementation on all supported wheels and platforms Â
- – Further support and input functionality for Thrustmaster T80, T300 and T500Â
- – Various visual and technical tweaks and updates across the board to improve game performance and quality of lifeÂ