Dying Light 2's latest update delivers FSR 2.0 support, improved visuals, and other changes
Dying Light 2 has just gotten better
Published: 24th August 2022 | Source: Dying Light 2 |
Dying Light 2's Community Update 1 enables many fan requested changes
Techland has just released Dying Light 2's Community Patch 1, which makes changes to their game based on fan feedback and recent technological innovations.
For starters, Dying Light 2 now features a new Temporal Anti-Aliasing systems, which offers gamers visual clarity improvements, and improved texture filtering to deliver further graphical improvements. Beyond this, the PC version of the game now features improved GPU memory management and support for AMD's FidelityFX Super Resolution 2.0 upscaling technology, giving non-Nvidia RTX users a high fidelity upscaling option.
Fans of Dying Light 2's original "Gritty" colour grading from the game's earliest trailers and gameplay now have a "Gritty" option to enable in-game. Gamers have also been given the option to disable chromatic aberration if they do not like this effect.
Gameplay-wise, Techland has worked to increase the density of zombies "Biters" in the city, make them more aggressive at night, and increase the number of special infected encounters that occur at night. These changes make night-time more dangerous, which makes sense given the game's plot and lore.
On consoles, several hardware-specific changes have been added to Dying Light 2, including a higher resolution balanced mode for Xbox Series X, Variable Refresh Rate mode for the game's PlayStation 5 version in performance mode, and a new 4K 30 FPS Resolution Mode for both PlayStation 5 and Xbox Series X.
On all current-generation platforms, Dying Night 2 should now feature improved visuals thanks to clearer TAA and improved texture filtering.