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EA hints a huge overhaul of Battlefront II's progression system

Will this be enough to revitalise this divisive title?

EA hints a huge overhaul of Battlefront II's progression system

EA hints a huge overhaul of Battlefront II's progression system

Most PC gamers are already aware of Star Wars: Battlefront II's controversies, whether it be its divisive progression system or its use of "loot boxes", though it is undeniable that a lot of people play the game regardless. 

The biggest concern with the title, the "pay-to-win" options provided by Battlefront II's loot boxes, was removed from the game before launched. This change meant that loot could only be earned using in-game currency, preventing players from paying real money for the chance to get high-end perks.

The removal of paid loot boxes has alleviated a lot of the game's "pay-to-win" concern, but it has created a system where newcomers to the game have a statistical disadvantage to others (due to their lack of perks) and has made the game's progression system feel very slow to some player.

In March, EA plans to introduce a revamped progression system, using player feedback to address a lot of the issues that players have with the title. A new game mode called Jetpack Cargo is also coming to the game, as well as a new season of game content. At this time it is unknown whether or not this new season of content will include another addition to the game's single-player campaign. 

 

     And to quote Luke Skywalker on the salt-covered plains of Crait, “the war is just beginning.” The most recent update added Iden's TIE/LN fighter as a hero starfighter and incorporated the Crait map into Blast Mode. The next few months are packed with massive additions to Star Wars Battlefront II.

- We're working on a revamped progression system. Your feedback has been essential here, and we are preparing significant changes to progression that will address many of the things we've seen players asking for. We'll be sharing more details about these changes in March.

- A game mode called Jetpack Cargo is coming in February. Two teams of eight players equipped with jet packs compete in Jetpack Cargo, a frantic, fast-paced way to play. This mode will only be available for a limited time, so don’t miss it.

- A new Season is coming soon. We’ve learned a lot from the first season of content for Star Wars Battlefront II, and we're integrating those insights into our plans moving forward. We know you’re waiting for details on what’s coming in the next season, and we’ll have more to tell you soon.

Our goal has always been to create the best possible experience taking into account the feedback of our fans to continue to evolve and grow Star Wars Battlefront II.

EA hints a huge overhaul of Battlefront II's progression system

  

You can join the discussion on Star Wars: Battlefront II's upcoming changes and new content on the OC3D Forums

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Most Recent Comments

25-01-2018, 08:41:31

Dicehunter
Forget multiplayer rubbish and give us a proper Star Wars single player game with a co-op option.Quote

25-01-2018, 09:26:46

Warchild
I long for the day where we get SWKOTORIII

Even the mmo game was onto a good idea, just did it badly and ruined its chance.Quote

25-01-2018, 09:52:56

ImprovizoR
Translation - microtransactions.

Remember that they said how they will bring microtransactions back after New Year. Disney just had to make their money on TLJ. They couldn't allow EA to give Star Wars a bad rap. Disney is very protective of their IP's.Quote

25-01-2018, 10:22:26

Wraith
Quote:
Originally Posted by Warchild View Post
I long for the day where we get SWKOTORIII
You are not alone! Quote

25-01-2018, 10:27:32

Giggyolly
Its actually a good game. I wish the campaign was longer and maybe had some interesting boss battles. The multiplayer is a lot of fun too!

My biggest criticism is that I could not figure out the progression system in the game. I had to read a few articles to understand it.. mainly because its a mix of a bunch of crap, and I'm still not sure what crystals are for!

It just needs to have an overall level progression, with sub-level class progression, based on how much you play a specific class. That's all it needs!

It could nearly be a really good game, so frustrating.Quote
Reply
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